index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
glx
/
indirect_vertex_array.c
Age
Commit message (
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Author
Files
Lines
2016-07-08
glx: Fix for commit 2c86668694.
Matt Turner
1
-0
/
+2
2016-07-08
glx: Undo memory allocation checking damage.
Matt Turner
1
-5
/
+1
2016-07-08
glx: Fix indirect multi-texture GL_DOUBLE coordinate arrays.
Colin McDonald
1
-21
/
+47
2016-07-08
glx: Correct opcode typos in __indirect_glTexCoordPointer.
Colin McDonald
1
-5
/
+14
2015-04-27
Fix a few typos
Zoë Blade
1
-1
/
+1
2014-01-06
glx: check memory allocations in __glXInitVertexArrayState()
Juha-Pekka Heikkila
1
-4
/
+23
2013-06-26
glx: Fix another missed glMultiDrawElementsEXT const change.
Eric Anholt
1
-1
/
+1
2012-11-12
mesa: Standardize names of OpenGL functions.
Paul Berry
1
-8
/
+8
2012-09-05
Remove useless checks for NULL before freeing
Matt Turner
1
-8
/
+4
2010-09-14
glx: add const qualifiers to __indirect_glMultiDrawArraysEXT()
Brian Paul
1
-2
/
+2
2010-07-28
glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.
Kristian Høgsberg
1
-32
/
+32
2010-02-26
glx: fix incorrect array stack memory allocation
Markus Fleschutz
1
-1
/
+2
2010-02-09
Retire miniglx and move the actual glx code up to src/glx
Kristian Høgsberg
1
-0
/
+1985