index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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glsl
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Author
Files
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2013-04-09
glsl/linker: Reduce scope of non-flat integer varying fix.
Paul Berry
1
-4
/
+3
2013-04-09
glsl/linker: Adapt flat varying handling in preparation for geometry shaders.
Paul Berry
1
-10
/
+20
2013-04-09
glsl: Document lower_packed_varyings' "flat" requirement with an assert.
Paul Berry
1
-0
/
+8
2013-04-09
glsl/linker: fix varying packing for non-flat integer varyings.
Paul Berry
1
-0
/
+19
2013-04-09
glsl: Check the size of ir_print_visitor's mode[] array with STATIC_ASSERT.
Paul Berry
2
-1
/
+3
2013-04-09
glsl: Fix ir_print_visitor's handling of interpolation qualifiers.
Paul Berry
1
-1
/
+3
2013-04-08
glsl: Don't early-out for error-type inputs
Ian Romanick
3
-15
/
+11
2013-04-08
glsl: Don't emit spurious errors for constant indexes of the wrong type
Ian Romanick
1
-2
/
+2
2013-04-08
glsl: Collect all of the non-constant index error checks together
Ian Romanick
1
-45
/
+42
2013-04-08
glsl: Minor code compaction in _mesa_ast_array_index_to_hir
Ian Romanick
1
-9
/
+8
2013-04-08
glsl: Don't return a value from check_builtin_array_max_size
Ian Romanick
2
-5
/
+2
2013-04-08
glsl: Remove some unnecessary uses of error_emitted
Ian Romanick
1
-15
/
+4
2013-04-08
glsl: Refactor handling of ast_array_index to a separate function
Ian Romanick
4
-162
/
+205
2013-04-08
glsl: Make check_build_array_max_size externally visible
Ian Romanick
2
-1
/
+5
2013-04-04
glsl: Add an optimization pass to flatten simple nested if blocks.
Kenneth Graunke
4
-0
/
+106
2013-04-02
Revert "glsl: Replace constant-index vector array accesses with swizzles"
Paul Berry
2
-83
/
+83
2013-04-02
glsl: Fix array indexing when constant folding built-in functions.
Paul Berry
1
-1
/
+1
2013-04-01
GLSL: fix lower_jumps to report progress properly
Aras Pranckevicius
1
-1
/
+3
2013-03-29
glsl: Generated masked write instead of vector array index for UBO lowering
Ian Romanick
1
-7
/
+3
2013-03-29
glsl: Replace open-coded dot-product with dot
Ian Romanick
1
-4
/
+5
2013-03-29
glsl: Replace constant-index vector array accesses with swizzles
Ian Romanick
2
-87
/
+87
2013-03-29
glsl: Add missing bool case in glsl_type::get_scalar_type
Ian Romanick
1
-0
/
+2
2013-03-29
glsl: Implement ARB_texture_query_lod
Dave Airlie
15
-18
/
+96
2013-03-25
glsl ir: add as_dereference_record
Jordan Justen
1
-0
/
+6
2013-03-25
mesa: Disable validate_ir_tree() on release builds.
Eric Anholt
2
-2
/
+6
2013-03-20
glsl: Add built-in functions for GLSL 1.50.
Kenneth Graunke
2
-0
/
+1145
2013-03-20
glsl: Add sampler2DMS/sampler2DMSArray types to GLSL 1.50.
Kenneth Graunke
2
-1
/
+12
2013-03-20
glsl: Bump standalone compiler versions to 1.50.
Kenneth Graunke
2
-3
/
+3
2013-03-15
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
5
-23
/
+22
2013-03-15
Replace gl_vert_result enum with gl_varying_slot.
Paul Berry
5
-15
/
+15
2013-03-05
mesa: Report ARB_debug_output for both shader errors and warnings.
Eric Anholt
3
-10
/
+9
2013-03-02
glsl: add support for ARB_texture_multisample
Chris Forbes
20
-26
/
+153
2013-02-28
glsl: allow GLSL compiler version to be overridden to 1.50
Jordan Justen
2
-0
/
+3
2013-02-28
glsl: Optimize ir_triop_lrp(x, y, a) with a = 0.0f or 1.0f
Matt Turner
1
-0
/
+11
2013-02-28
glsl: Convert mix() to use a new ir_triop_lrp opcode.
Kenneth Graunke
8
-10
/
+76
2013-02-28
glsl: Rework ir_reader to handle expressions with three operands.
Kenneth Graunke
1
-26
/
+19
2013-02-28
glsl: Consolidate ir_expression constructors that use explicit types.
Kenneth Graunke
2
-37
/
+10
2013-02-23
glsl: Remove VS output varyings which are optimized out of the FS
Jordan Justen
1
-1
/
+18
2013-02-13
glsl: Initialize ir_texture member variable.
Vinson Lee
1
-2
/
+2
2013-02-13
glsl: Fix error checking on "flat" keyword to match GLSL ES 3.00, GLSL 1.50.
Paul Berry
1
-16
/
+32
2013-02-13
glsl: don't allow non-flat integral types in varying structs/arrays.
Paul Berry
3
-6
/
+30
2013-02-13
glsl: Allow default precision qualifiers to be set for sampler types.
Paul Berry
1
-3
/
+43
2013-02-12
glsl: Fix unsupported version error for GLSL ES 3.00, future proof for 3.30.
Paul Berry
2
-54
/
+64
2013-02-08
glsl: Ensure glsl_type constructors initialize gl_type.
Vinson Lee
1
-0
/
+2
2013-02-07
glsl: Initialize all tfeedback_candidate_generator member variables.
Vinson Lee
1
-1
/
+3
2013-02-07
glsl: Change loop_analysis to not look like a resource leak
Ian Romanick
2
-8
/
+7
2013-02-06
glsl: fix incorrect comment about do_common_optimization
Marek Olšák
1
-2
/
+2
2013-02-05
glsl: Initialize ast_parameter_declarator member variables.
Vinson Lee
1
-4
/
+8
2013-02-04
glsl: Support transform feedback of varying structs.
Paul Berry
2
-67
/
+184
2013-02-04
glsl: Use parse_program_resource_name to parse transform feedback varyings.
Paul Berry
2
-19
/
+16
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