index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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glsl
Age
Commit message (
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Author
Files
Lines
2011-04-14
glsl: Make bvec types accessible
Ian Romanick
2
-0
/
+6
2011-04-14
glsl: Add glsl_type::get_sampler_instance method
Ian Romanick
2
-0
/
+133
2011-04-14
glsl: Add ir_unop_lit
Ian Romanick
5
-1
/
+150
2011-04-14
glsl: Lower ir_unop_exp to ir_binop_pow
Ian Romanick
2
-7
/
+27
2011-04-13
glsl/opt_cpe: Reenable opt_copy_propagation_elements.cpp pass.
Eric Anholt
1
-1
/
+1
2011-04-13
glsl/opt_cpe: Fix a crash when a kill kills for two reasons.
Eric Anholt
1
-1
/
+3
2011-04-13
glsl/opt_cpe: Kill when the assignment isn't something we recognize.
Eric Anholt
1
-2
/
+9
2011-04-11
glsl: Make GL_ARB_shader_stencil_export enable block be similar to other blocks
Ian Romanick
1
-7
/
+7
2011-04-11
glsl: Only let a shader enable GL_ARB_draw_instanced if the driver supports it
Ian Romanick
1
-6
/
+5
2011-03-29
glsl: Calcluate Mesa state slots in front-end instead of back-end
Ian Romanick
4
-3
/
+94
2011-03-29
glsl: Move _mesa_builtin_uniform_desc from uniforms.c to ir_variable.cpp
Ian Romanick
1
-0
/
+253
2011-03-26
glsl: Accept precision qualifiers on sampler types, but only in ES.
Kenneth Graunke
1
-2
/
+9
2011-03-25
glsl: Generate readable unique names at print time.
Kenneth Graunke
2
-11
/
+63
2011-03-25
glsl: Make add_variable, add_uniform, et. al. have similar signatures
Ian Romanick
1
-106
/
+109
2011-03-25
glsl: Fix off-by-one error setting max_array_access for non-constant indexing
Ian Romanick
1
-1
/
+1
2011-03-25
glsl: Add array access bounds checking to ir_validate
Ian Romanick
1
-0
/
+15
2011-03-25
glsl: Add void to _mesa_destroy_shader_compiler() argument list.
José Fonseca
1
-2
/
+2
2011-03-16
autoconf: don't use CFLAGS for cpp files
Tobias Droste
1
-1
/
+1
2011-03-16
glsl2: Silence unused added variable gcc warning.
José Fonseca
1
-0
/
+1
2011-03-15
glsl: add cast to silence signed/unsigned comparison warning
Brian Paul
1
-1
/
+1
2011-03-15
glsl: Only allow unsized array assignment in an initializer
Ian Romanick
1
-14
/
+17
2011-03-15
glsl: Skip processing the first function's body in do_dead_functions().
Eric Anholt
1
-1
/
+10
2011-03-15
glsl: Whitespace fixup in opt_dead_functions.cpp.
Eric Anholt
1
-106
/
+108
2011-03-15
glsl: Skip processing of expression trees in discard simplification.
Eric Anholt
1
-0
/
+10
2011-03-15
glsl: Reduce processing of expression trees in do_structure_splitting.
Eric Anholt
1
-0
/
+6
2011-03-15
glsl: Skip processing expression trees in do_if_simplification().
Eric Anholt
1
-0
/
+10
2011-03-15
glsl: Skip processing expression trees in optimize_redundant_jumps()
Eric Anholt
1
-0
/
+9
2011-03-15
scons: copy hash_table.c, symbol_table.c to glsl directory
Jose Fonseca
1
-2
/
+7
2011-03-14
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
5
-33
/
+42
2011-03-14
texture_builtins.py: Add support for 130-style Shadow sampler variants.
Kenneth Graunke
1
-1
/
+53
2011-03-12
glsl: Document glsl_type::sampler_dimensionality
Chad Versace
1
-1
/
+1
2011-03-11
mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.
Eric Anholt
1
-0
/
+1
2011-03-11
mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.
Eric Anholt
1
-0
/
+4
2011-03-10
glsl: silence warning in printf() with a cast
Brian Paul
1
-1
/
+1
2011-03-08
glsl: Use insert_before for lists instead of open coding it
Ian Romanick
1
-4
/
+1
2011-03-08
linker: Add imported functions to the linked IR
Ian Romanick
1
-1
/
+7
2011-03-08
glsl: Add several function / call related validations
Ian Romanick
1
-0
/
+27
2011-03-08
glsl: Function signatures cannot have NULL return type
Ian Romanick
2
-1
/
+7
2011-03-04
glsl: Process redeclarations before initializers
Ian Romanick
1
-43
/
+44
2011-03-04
glsl: Refactor AST-to-HIR code handling variable initializers
Ian Romanick
1
-108
/
+125
2011-03-04
glsl: Refactor AST-to-HIR code handling variable redeclarations
Ian Romanick
1
-113
/
+133
2011-03-04
scons: Unbreak mingw cross compilation.
José Fonseca
1
-7
/
+12
2011-03-04
scons: Get glsl2 and glcpp programs building correctly.
José Fonseca
1
-20
/
+21
2011-03-04
glsl/glcpp: Use stdio.h instead of unistd.h.
José Fonseca
1
-25
/
+15
2011-03-04
glsl: Define YY_NO_UNISTD_H on MSVC.
José Fonseca
2
-0
/
+8
2011-03-03
glcpp: Remove trailing contexts from #if rules.
Kenneth Graunke
1
-6
/
+6
2011-03-03
glcpp: Rework lexer to use a SKIP state rather than REJECT.
Kenneth Graunke
1
-21
/
+16
2011-03-03
glcpp/tests: Update 063-comments.c.expected to match output.
Kenneth Graunke
1
-0
/
+7
2011-03-03
scons: More tweaks to fix MinGW build.
José Fonseca
1
-5
/
+16
2011-03-03
scons: Ensure generated headers are in the include path.
José Fonseca
1
-0
/
+3
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