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AgeCommit message (Expand)AuthorFilesLines
2011-07-19glsl: Correctly handle function matching when there are multiple inexact matchesKenneth Graunke1-5/+27
2011-07-19glsl: Ensure that sampler declarations are always uniform or "in" parameters.Paul Berry1-0/+35
2011-07-19glsl: Move type_contains_sampler() into glsl_type for later reuse.Paul Berry3-16/+23
2011-07-19linker: Only over-ride built-ins when a prototype has been seenIan Romanick2-5/+21
2011-07-13glsl: Fix make clean for dricore.Eric Anholt1-1/+1
2011-07-08glsl: Fix depth unbalancing problem in if-statement flatteningIan Romanick1-3/+1
2011-07-08glsl: use casts to silence warningBrian Paul1-1/+1
2011-07-07glsl: permit explicit locations on fragment shader outputs, not inputsPaul Berry1-1/+1
2011-07-06linker: Assign locations for fragment shader outputIan Romanick1-33/+75
2011-07-06glsl: Don't choke when printing an anonymous function parameterIan Romanick1-0/+10
2011-07-06glsl: Track initial mask in constant propagation live setIan Romanick1-3/+14
2011-06-23glsl: Flagged extension EXT_texture3D as "supported" in the builtin compiler.Paul Berry1-0/+1
2011-06-20linker: Reject shaders that use too many varyingsIan Romanick1-5/+36
2011-06-17scons: make embedding orthogonal to the platformJosé Fonseca1-2/+2
2011-06-14glsl/builtins: Actually implement int/ivec variants of abs().Kenneth Graunke1-0/+20
2011-06-14glsl/generate_builtins.py: Remove regexp to kill pointer addresses.Kenneth Graunke1-4/+0
2011-06-10glsl: Fix incorrect optimization of instructions before discard statements.Eric Anholt1-3/+17
2011-06-03glsl: fixed printing of structure constants.Paul Berry1-1/+1
2011-06-03AST dump: fixed printing of conditionals.Paul Berry1-1/+1
2011-05-18mesa: check that flex/bison are installedBrian Paul1-4/+4
2011-05-09glsl: Add compiler support for ARB_shader_texture_lod.Kenneth Graunke6-0/+188
2011-05-03glsl: Remove extra newline from error messageIan Romanick1-1/+1
2011-05-03mesa: implement AMD_shader_stencil_exportMarek Olšák3-0/+32
2011-04-23glsl: Fix typos in comments.Bryan Cain1-6/+6
2011-04-20glsl/ast_to_hir: Only use the local 'type' variable as a temporary.Kenneth Graunke1-20/+4
2011-04-18glsl: fix conversions from uint to bool and from float/bool to uintBryan Cain1-3/+3
2011-04-18glsl: 80-column wrapping and whitespace fixesIan Romanick1-1/+5
2011-04-18glsl: Emit a warning when the left-hand operand of a comma has no effectIan Romanick1-1/+35
2011-04-17glcpp: Fix attempts to expand recursive macros infinitely (bug #32835).Carl Worth1-1/+5
2011-04-14Add expected file for 095-recursive-define test case.Carl Worth1-0/+4
2011-04-14glcpp: Simplify calling convention of parser's active_list functionsCarl Worth1-38/+38
2011-04-14glcpp: Add --valgrind option to the glcpp-test utilityCarl Worth1-16/+46
2011-04-14Add an expected file for 084-unbalanced-parenthesesCarl Worth1-0/+2
2011-04-14Add an expected file for 094-divide-by-zero-short-circuitCarl Worth2-0/+26
2011-04-14Add an expected file for 093-divide-by-zeroCarl Worth1-0/+4
2011-04-13glsl: Perform type checking on "^^" operands.Eric Anholt1-3/+10
2011-04-13glsl: When we've emitted a semantic error for ==, return a bool constant.Eric Anholt1-3/+7
2011-04-13glsl: Semantically check the RHS of `||' even when short-circuiting.Eric Anholt1-6/+5
2011-04-13glsl: Semantically check the RHS of `&&' even when short-circuiting.Eric Anholt1-6/+6
2011-04-13glsl: Avoid cascading errors when looking for a scalar boolean and failing.Eric Anholt1-76/+48
2011-04-13glsl/opt_cpe: Reenable opt_copy_propagation_elements.cpp pass.Eric Anholt1-1/+1
2011-04-13glsl/opt_cpe: Fix a crash when a kill kills for two reasons.Eric Anholt1-1/+3
2011-04-13glsl/opt_cpe: Kill when the assignment isn't something we recognize.Eric Anholt1-2/+9
2011-04-11glsl: Make GL_ARB_shader_stencil_export enable block be similar to other blocksIan Romanick1-7/+7
2011-04-11glsl: Only let a shader enable GL_ARB_draw_instanced if the driver supports itIan Romanick1-6/+5
2011-03-29glsl: Calcluate Mesa state slots in front-end instead of back-endIan Romanick4-3/+94
2011-03-29glsl: Move _mesa_builtin_uniform_desc from uniforms.c to ir_variable.cppIan Romanick1-0/+253
2011-03-26glsl: Accept precision qualifiers on sampler types, but only in ES.Kenneth Graunke1-2/+9
2011-03-25glsl: Generate readable unique names at print time.Kenneth Graunke2-11/+63
2011-03-25glsl: Make add_variable, add_uniform, et. al. have similar signaturesIan Romanick1-106/+109