index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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glsl
Age
Commit message (
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Author
Files
Lines
2010-10-29
glsl: Remove unused ARRAY_SIZE macro.
Kenneth Graunke
1
-4
/
+0
2010-10-27
Fix build on systems where "python" is python 3.
Kenneth Graunke
1
-1
/
+1
2010-10-25
glsl: Fix constant component count in vector constructor emitting.
Kenneth Graunke
1
-1
/
+1
2010-10-25
glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
Chad Versace
1
-1
/
+1
2010-10-21
Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
1
-3160
/
+205
2010-10-21
generate_builtins.py: Output large strings as arrays of characters.
Kenneth Graunke
1
-2
/
+14
2010-10-21
glsl: Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
1
-0
/
+88
2010-10-21
glsl: Add support for GLSL 1.30's modf built-in.
Kenneth Graunke
3
-0
/
+51
2010-10-21
glcpp: Refresh autogenerated lexer file.
Kenneth Graunke
1
-23
/
+13
2010-10-21
glcpp: Return NEWLINE token for newlines inside multi-line comments.
Kenneth Graunke
1
-2
/
+2
2010-10-20
glsl: Remove useless ir_shader enumeration value.
Kenneth Graunke
4
-12
/
+2
2010-10-20
glsl: Add assert for unhandled ir_shader case.
Vinson Lee
1
-0
/
+4
2010-10-19
linker: Improve handling of unread/unwritten shader inputs/outputs
Ian Romanick
1
-11
/
+25
2010-10-19
glsl: Commit generated file glsl_lexer.cpp
Chad Versace
1
-312
/
+312
2010-10-19
glsl: Fix lexer rule for ^=
Chad Versace
1
-1
/
+1
2010-10-19
glsl: Implement ast-to-hir for bit-logic ops
Chad Versace
1
-4
/
+12
2010-10-19
glsl: Define bit_logic_result_type() in ast_to_hir.cpp
Chad Versace
1
-32
/
+67
2010-10-19
glsl: Implement ast-to-hir for bit-shift-assignment
Chad Versace
1
-4
/
+12
2010-10-19
glsl: Define shift_result_type() in ast_to_hir.cpp
Chad Versace
1
-41
/
+67
2010-10-18
glsl: Regenerate parser files.
Kenneth Graunke
2
-249
/
+256
2010-10-18
glsl: Fix copy and paste error in ast_bit_and node creation.
Kenneth Graunke
1
-1
/
+1
2010-10-18
glsl: Don't return NULL IR for erroneous bit-shift operators.
Kenneth Graunke
1
-5
/
+0
2010-10-15
glsl: add ir_unop_round_even case to silence unhandled enum warning
Brian Paul
1
-0
/
+1
2010-10-15
linker: Trivial indention fix
Ian Romanick
1
-2
/
+2
2010-10-15
glsl: Fix ir validation for bit logic ops
Chad Versace
1
-5
/
+9
2010-10-15
glsl: Implement constant expr evaluation for bitwise logic ops
Chad Versace
1
-0
/
+54
2010-10-15
glsl: Implement constant expr evaluation for bit-shift ops
Chad Versace
1
-0
/
+48
2010-10-15
glsl: Implement constant expr evaluation for bitwise-not
Chad Versace
1
-0
/
+15
2010-10-15
glsl: Implement ast-to-hir for binary shifts in GLSL 1.30
Chad Versace
2
-3
/
+71
2010-10-15
glsl: Change generated file glsl_lexer.cpp
Chad Versace
1
-205
/
+215
2010-10-15
glsl: Add lexer rules for << and >> in GLSL 1.30
Chad Versace
1
-0
/
+2
2010-10-14
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
3
-20
/
+84
2010-10-14
glsl: Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
1
-0
/
+120
2010-10-14
glsl: Add support for the 1.30 round() built-in.
Kenneth Graunke
3
-0
/
+31
2010-10-14
glsl: Add front-end support for GLSL 1.30's roundEven built-in.
Kenneth Graunke
3
-0
/
+31
2010-10-14
glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.
Kenneth Graunke
2
-0
/
+3
2010-10-14
glsl: Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
1
-0
/
+60
2010-10-14
glsl: Add front-end support for the "trunc" built-in.
Kenneth Graunke
3
-0
/
+31
2010-10-13
linker: Reject shaders that have unresolved function calls
Ian Romanick
1
-2
/
+6
2010-10-13
glsl: Initialize variable in ir_derefence_array::constant_expression_value
Vinson Lee
1
-1
/
+1
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
7
-17
/
+17
2010-10-13
glsl: add support for shader stencil export
Dave Airlie
3
-0
/
+28
2010-10-12
glsl2: fix signed/unsigned comparison warning
Brian Paul
1
-1
/
+1
2010-10-11
glsl: Changes in generated file glsl_lexer.cpp
Chad Versace
1
-691
/
+716
2010-10-11
glsl: Add lexer rules for uint and uvecN (N=2..4)
Chad Versace
1
-0
/
+4
2010-10-11
glsl: Add glsl_type::uvecN_type for N=2,3
Chad Versace
2
-0
/
+4
2010-10-08
glsl: Remove const decoration from inlined function parameters
Ian Romanick
1
-0
/
+7
2010-10-08
glsl: Add linker support for explicit attribute locations
Ian Romanick
3
-4
/
+48
2010-10-08
glsl: Track explicit location in AST to IR translation
Ian Romanick
4
-0
/
+60
2010-10-08
glsl: Regenerate files changes by previous commit
Ian Romanick
2
-902
/
+956
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