index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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glsl
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opt_dead_code.cpp
Age
Commit message (
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Author
Files
Lines
2013-01-25
glsl: Allow elimination of uniform block members
Ian Romanick
1
-6
/
+1
2013-01-25
glsl: Add ir_variable::is_in_uniform_block predicate
Ian Romanick
1
-1
/
+1
2013-01-24
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
1
-3
/
+4
2012-12-07
mesa: Use the new hash table for the variable refcount visitor.
Eric Anholt
1
-2
/
+4
2012-07-20
glsl: Don't dead-code eliminiate uniforms declared in uniform blocks.
Eric Anholt
1
-1
/
+7
2012-04-02
glsl: Convert ir_call to be a statement rather than a value.
Kenneth Graunke
1
-2
/
+1
2012-01-30
glsl: Rename class variable_entry to ir_variable_refcount_entry.
Kenneth Graunke
1
-1
/
+1
2011-10-25
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
1
-4
/
+10
2011-02-21
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
1
-2
/
+0
2011-02-03
glsl: Add using statements for standard library functions.
Vinson Lee
1
-0
/
+2
2010-11-17
glsl: Fix Doxygen tag \file in recently renamed files
Chad Versace
1
-1
/
+1
2010-11-15
glsl: Rename various ir_* files to lower_* and opt_*.
Kenneth Graunke
1
-0
/
+142