index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
glsl
/
list.h
Age
Commit message (
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Author
Files
Lines
2013-09-21
glsl: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS in a bunch of places.
Kenneth Graunke
1
-36
/
+2
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
1
-16
/
+12
2010-09-03
exec_list: replace class with struct
Brian Paul
1
-1
/
+1
2010-09-03
exec_node: Add insert_before that inserts an entire list
Ian Romanick
1
-0
/
+23
2010-09-03
exec_list: Add pop_head
Ian Romanick
1
-0
/
+17
2010-07-29
glsl2: Fix spelling of "sentinel."
Eric Anholt
1
-16
/
+16
2010-07-19
exec_list: Fix foreach_list_safe.
Kenneth Graunke
1
-11
/
+5
2010-07-14
exec_list: Add a new replace_with method.
Kenneth Graunke
1
-0
/
+11
2010-07-09
glsl2: Add foreach_list_safe which works even when mutating the list.
Kenneth Graunke
1
-0
/
+14
2010-07-07
exec_list: Add method to append one complete list to another
Ian Romanick
1
-0
/
+24
2010-06-30
glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.
Eric Anholt
1
-0
/
+19
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
1
-0
/
+403