index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
glsl
/
link_uniform_initializers.cpp
Age
Commit message (
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Author
Files
Lines
2014-04-18
glsl: Allow explicit binding on atomics again
Chris Forbes
1
-1
/
+3
2014-04-11
linker: Set binding for all elements of UBO array
Ian Romanick
1
-2
/
+34
2014-04-11
linker: Set block bindings based on UniformBlocks rather than UniformStorage
Ian Romanick
1
-11
/
+21
2014-04-11
linker: Clean up "unused parameter" warnings
Ian Romanick
1
-8
/
+4
2014-04-11
linker: Fold set_uniform_binding into call site
Ian Romanick
1
-21
/
+12
2014-04-11
linker: Various trivial clean-ups in set_sampler_binding
Ian Romanick
1
-18
/
+18
2014-04-11
linker: Split set_uniform_binding into separate functions for blocks and samp...
Ian Romanick
1
-3
/
+39
2014-02-12
glsl: Add image type to the GLSL IR.
Francisco Jerez
1
-0
/
+1
2014-01-08
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
1
-4
/
+4
2013-12-12
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
1
-2
/
+2
2013-12-12
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
1
-1
/
+1
2013-10-29
glsl: Add new atomic_uint built-in GLSL type.
Francisco Jerez
1
-0
/
+1
2013-07-18
glsl: Handle the binding qualifier for UBO variables.
Kenneth Graunke
1
-0
/
+10
2013-07-18
glsl: Handle the binding qualifier for arrays of samplers.
Kenneth Graunke
1
-0
/
+25
2013-07-18
glsl: Add plumbing for handling uniform binding qualifiers.
Kenneth Graunke
1
-3
/
+23
2013-07-18
glsl: Delete unused code for handling samplers in array-initializers.
Kenneth Graunke
1
-14
/
+0
2013-05-28
mesa: fix GLSL program objects with more than 16 samplers combined
Marek Olšák
1
-4
/
+21
2013-01-25
glsl: Add GLSL_TYPE_INTERFACE
Ian Romanick
1
-0
/
+1
2013-01-25
glsl: Replace most default cases in switches on GLSL type
Ian Romanick
1
-1
/
+4
2012-05-23
glsl: Propagate sampler uniform initializers to gl_shader_program::SamplerUnits
Ian Romanick
1
-0
/
+9
2012-05-23
glsl: Set initial values for uniforms in the linker
Ian Romanick
1
-0
/
+172