index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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glsl
/
ir_set_program_inouts.cpp
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Author
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2013-10-03
glsl: flag shaders which use gather4 at all
Chris Forbes
1
-0
/
+9
2013-09-23
glsl: Hide many classes local to individual .cpp files in anon namespaces.
Eric Anholt
1
-0
/
+4
2013-08-14
glsl: Fix incorrect pattern matching in ir_set_program_inouts
Paul Berry
1
-2
/
+2
2013-08-01
glsl: Modify ir_set_program_inouts to handle geometry shaders.
Paul Berry
1
-12
/
+75
2013-08-01
glsl: In ir_set_program_inouts, handle indexing outside array/matrix bounds.
Paul Berry
1
-5
/
+26
2013-08-01
glsl: Fallback gracefully if ir_set_program_inouts sees unexpected indexing.
Paul Berry
1
-0
/
+23
2013-08-01
glsl: Extract marking functions from ir_set_program_inouts.
Paul Berry
1
-14
/
+45
2013-08-01
glsl: Use count_attribute_slots() in ir_set_program_inouts.
Paul Berry
1
-8
/
+2
2013-08-01
glsl: Change do_set_program_inouts' is_fragment_shader arg to shader_type.
Paul Berry
1
-12
/
+12
2013-02-03
glsl: Remove hash table from ir_set_program_inouts pass.
Kenneth Graunke
1
-24
/
+14
2013-01-24
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
1
-3
/
+3
2012-07-20
mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.
Paul Berry
1
-0
/
+14
2012-07-19
glsl: Set UsesDFdy appropriately for GLSL shaders.
Paul Berry
1
-5
/
+17
2012-06-25
glsl: Add IsCentroid bitfield to gl_fragment_program.
Paul Berry
1
-1
/
+5
2012-04-13
glsl: add support for ARB_blend_func_extended (v3)
Dave Airlie
1
-2
/
+2
2011-10-27
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
1
-13
/
+34
2011-10-18
ir_to_mesa: Move some things outside the 'extern "C"' blocks
Ian Romanick
1
-2
/
+0
2011-09-08
glsl: Fix setting of OutputsWritten for whole array dereference.
Eric Anholt
1
-4
/
+2
2011-01-15
Merge branch 'draw-instanced'
Brian Paul
1
-1
/
+5
2010-12-09
glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
Eric Anholt
1
-20
/
+15
2010-12-08
glsl: add support for system values and GL_ARB_draw_instanced
Brian Paul
1
-2
/
+7
2010-08-24
glsl: Include main/core.h.
Chia-I Wu
1
-1
/
+1
2010-08-18
glsl: Fix leak-causing typo in destructor that made it another constructor.
Eric Anholt
1
-1
/
+1
2010-08-06
glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass.
Eric Anholt
1
-0
/
+167