index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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glsl
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ir_hv_accept.cpp
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Author
Files
Lines
2013-10-06
glsl: Add support for specifying the component in textureGather
Chris Forbes
1
-1
/
+5
2013-10-05
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
1
-0
/
+1
2013-10-03
glsl: add texture gather changes
Maxence Le Dore
1
-0
/
+1
2013-08-01
glsl: add ir_emit_vertex and ir_end_primitive instruction types
Bryan Cain
1
-0
/
+13
2013-03-29
glsl: Implement ARB_texture_query_lod
Dave Airlie
1
-0
/
+1
2013-03-02
glsl: add support for ARB_texture_multisample
Chris Forbes
1
-0
/
+5
2012-04-02
glsl: Convert ir_call to be a statement rather than a value.
Kenneth Graunke
1
-0
/
+8
2012-04-02
glsl: Use ir_rvalue to represent generic error_type values.
Kenneth Graunke
1
-0
/
+7
2011-09-23
glsl hierarchical visitor: Do not overwrite base_ir for parameter lists.
Paul Berry
1
-6
/
+15
2011-08-23
glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
1
-3
/
+6
2011-01-31
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
1
-0
/
+6
2010-09-03
glsl2: Set a flag when visiting the assignee of an assignment
Ian Romanick
1
-0
/
+9
2010-08-05
glsl2: Make the HV actually call ir_texture's visit_leave.
Eric Anholt
1
-1
/
+1
2010-07-19
exec_list: Fix foreach_list_safe.
Kenneth Graunke
1
-2
/
+3
2010-07-09
glsl2: Use new foreach_list_safe abstraction.
Kenneth Graunke
1
-7
/
+3
2010-07-07
glsl2: Don't forget to walk the parameters to a function in the hv.
Eric Anholt
1
-0
/
+4
2010-07-01
glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).
Eric Anholt
1
-1
/
+4
2010-06-30
glsl2: Define new ir_discard instruction.
Kenneth Graunke
1
-0
/
+17
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
1
-0
/
+348