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mesa/mesa
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11.0
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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glsl
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ir.cpp
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Author
Files
Lines
2013-10-30
glsl: Make mode_string function globally available
Ian Romanick
1
-0
/
+43
2013-10-29
glsl: Basic support for built-in intrinsics.
Francisco Jerez
1
-2
/
+2
2013-10-29
glsl: Add new atomic_uint built-in GLSL type.
Francisco Jerez
1
-1
/
+1
2013-10-24
glsl: Pull interpolation_string() out of ir_variable.
Paul Berry
1
-2
/
+2
2013-10-22
glsl: When constructing a variable with an interface type, set interface_type
Ian Romanick
1
-2
/
+9
2013-10-09
glsl: Add an ir_variable::max_ifc_array_access field.
Paul Berry
1
-1
/
+2
2013-10-07
glsl: Implement [iu]mulExtended() built-ins for ARB_gpu_shader5.
Matt Turner
1
-0
/
+2
2013-10-07
glsl: Add ir_binop_carry and ir_binop_borrow.
Matt Turner
1
-0
/
+4
2013-10-05
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
1
-2
/
+2
2013-10-03
glsl: add texture gather changes
Maxence Le Dore
1
-1
/
+1
2013-09-17
glsl: Allow vectors to be created from ir_constant().
Matt Turner
1
-16
/
+28
2013-09-17
glsl: Add support for ldexp.
Matt Turner
1
-0
/
+2
2013-09-09
glsl: Add conditional-select IR.
Matt Turner
1
-0
/
+2
2013-09-09
glsl: Rename ir_function_signature::builtin_info to builtin_avail.
Kenneth Graunke
1
-4
/
+4
2013-09-09
glsl: Add missing type inference for ir_binop_bfm.
Kenneth Graunke
1
-0
/
+1
2013-09-09
glsl: Add an ir_expression triop constructor with type inference.
Kenneth Graunke
1
-0
/
+31
2013-09-09
glsl: Add missing type inference support for ARB_gpu_shader5 unops.
Kenneth Graunke
1
-0
/
+4
2013-09-09
glsl: Add a method to tell whether a built-in is available.
Kenneth Graunke
1
-0
/
+17
2013-09-09
glsl: Convert ir_function_signature::is_builtin to a method.
Kenneth Graunke
1
-2
/
+8
2013-09-09
glsl: Store a predicate for whether a built-in signature is available.
Kenneth Graunke
1
-3
/
+5
2013-08-27
glsl: Add support for new fma built-in in ARB_gpu_shader5.
Matt Turner
1
-0
/
+1
2013-08-01
glsl: support compilation of geometry shaders
Bryan Cain
1
-0
/
+21
2013-05-13
glsl: Add ir_triop_vector_insert
Ian Romanick
1
-0
/
+1
2013-05-13
glsl: Add ir_binop_vector_extract
Ian Romanick
1
-0
/
+5
2013-05-06
glsl: Add a pass to lower bitfield-insert into bfm+bfi.
Matt Turner
1
-0
/
+2
2013-05-06
glsl: Add support for new bit built-ins in ARB_gpu_shader5.
Matt Turner
1
-1
/
+7
2013-03-29
glsl: Implement ARB_texture_query_lod
Dave Airlie
1
-1
/
+4
2013-03-15
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
1
-1
/
+1
2013-03-02
glsl: add support for ARB_texture_multisample
Chris Forbes
1
-1
/
+1
2013-02-28
glsl: Convert mix() to use a new ir_triop_lrp opcode.
Kenneth Graunke
1
-0
/
+4
2013-02-28
glsl: Consolidate ir_expression constructors that use explicit types.
Kenneth Graunke
1
-28
/
+6
2013-01-25
glsl: Extend ir_expression_operation for ARB_shading_language_packing
Matt Turner
1
-0
/
+11
2013-01-25
glsl: Remove ir_variable::uniform_block
Ian Romanick
1
-1
/
+0
2013-01-24
glsl: Fix type-deduction for and/or/xor expressions
Chad Versace
1
-0
/
+5
2013-01-24
glsl: Reformat and/or/xor cases in ir_expression ctor
Chad Versace
1
-2
/
+2
2013-01-24
glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack functions (v2)
Chad Versace
1
-0
/
+27
2013-01-24
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
1
-2
/
+2
2012-12-14
glsl: Create a field to store fractional varying locations.
Paul Berry
1
-0
/
+1
2012-11-06
glsl: add 'f' suffix to floats to silence MSVC warnings
Brian Paul
1
-1
/
+1
2012-09-15
glsl: make tex_opcode_strs static
Dave Airlie
1
-1
/
+1
2012-08-07
glsl: Add a "ubo_load" expression type for fetches from UBOs.
Eric Anholt
1
-0
/
+1
2012-07-20
glsl: Translate the AST for uniform blocks into some IR structures.
Eric Anholt
1
-0
/
+1
2012-06-15
glsl: Add unary operation ir_unop_f2u.
Paul Berry
1
-0
/
+2
2012-06-12
glsl: Add is_basis function
Matt Turner
1
-0
/
+48
2012-06-07
glsl: Bitwise conversion operator support in ir_expression.
Olivier Galibert
1
-0
/
+4
2012-06-07
glsl: New unary opcodes for ARB_shader_bit_encoding support.
Olivier Galibert
1
-0
/
+4
2012-05-08
glsl: Add an origin pointer in the function signature object.
Olivier Galibert
1
-0
/
+1
2012-05-08
glsl: Add methods to copy parts of one ir_constant into another.
Olivier Galibert
1
-0
/
+89
2012-05-08
glsl: Extend ir_constant::zero to handle more types.
Olivier Galibert
1
-1
/
+16
2012-04-02
glsl: Remove ir_call::get_callee() and set_callee().
Kenneth Graunke
1
-5
/
+0
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