index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
glsl
/
glsl_symbol_table.h
Age
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Author
Files
Lines
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
1
-11
/
+9
2010-12-06
glsl: Properly add functions during lazy built-in prototype importing.
Kenneth Graunke
1
-0
/
+5
2010-11-29
glsl: Make the symbol table's add_variable just use the variable's name.
Eric Anholt
1
-1
/
+1
2010-11-29
glsl: Make the symbol table's add_function just use the function's name.
Eric Anholt
1
-1
/
+1
2010-09-01
glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co...
Ian Romanick
1
-1
/
+1
2010-09-01
glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_type
Ian Romanick
1
-2
/
+1
2010-08-26
glsl: Don't add overloads to existing structure constructors.
Kenneth Graunke
1
-1
/
+1
2010-08-26
glsl: Use a single shared namespace in the symbol table.
Kenneth Graunke
1
-67
/
+18
2010-08-14
glsl: Standardize a few more uses of struct vs class keyword.
José Fonseca
1
-1
/
+1
2010-08-05
glsl2: Add a pass for removing unused functions.
Eric Anholt
1
-0
/
+6
2010-07-26
Merge remote branch 'origin/master' into glsl2
Eric Anholt
1
-1
/
+1
2010-06-24
glsl2: Wrap includes of C interfaces with extern "C".
Eric Anholt
1
-0
/
+2
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
1
-0
/
+163