index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
glsl
/
glsl_lexer.ll
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Author
Files
Lines
2013-11-07
glsl: Implement parser support for atomic counters.
Francisco Jerez
1
-1
/
+1
2013-07-31
glsl: Change the lexer's namespace.
Kenneth Graunke
1
-1
/
+1
2013-07-27
glsl: Classify "layout" like other identifiers.
Kenneth Graunke
1
-1
/
+1
2013-07-27
glsl: Be consistent about '\n', '.', and capitalization in errors/warnings.
Paul Berry
1
-5
/
+5
2013-07-26
glsl: disable ARB_texture_cube_map_array_enable keywords for glsl es
Tapani Pälli
1
-24
/
+5
2013-07-18
glsl: Have the lexer return LAYOUT_TOK if 420pack is enabled.
Kenneth Graunke
1
-1
/
+2
2013-07-11
glsl: Mark "row_major" as not a reserved word in GLSL ES 3.0.
Matt Turner
1
-2
/
+2
2013-03-02
glsl: add support for ARB_texture_multisample
Chris Forbes
1
-6
/
+9
2013-01-25
glsl: use glsl_strtof() instead of glsl_strtod()
Brian Paul
1
-5
/
+5
2012-12-06
glsl: Allow layout qualifiers in GLSL 3.00 ES
Ian Romanick
1
-1
/
+1
2012-12-06
glsl: Enable GLSL ES 3.00 features inherited from desktop GLSL.
Paul Berry
1
-1
/
+1
2012-12-06
glsl: parse GLSL ES 3.00 keywords correctly.
Paul Berry
1
-78
/
+111
2012-12-06
glsl: Rework lexer keyword handling in preparation for GLSL 3.00 ES.
Paul Berry
1
-132
/
+136
2012-12-06
glsl: Make use of new _mesa_glsl_parse_state::is_version() function.
Paul Berry
1
-2
/
+2
2012-11-09
glsl: add ARB_texture_cube_map_array support (v2)
Dave Airlie
1
-2
/
+27
2012-07-09
glsl: Add parsing for GLSL uniform blocks.
Eric Anholt
1
-2
/
+3
2012-04-16
glsl: Mark [iu]sampler{Buffer,2DRect}as reserved in GLSL 1.40.
Eric Anholt
1
-0
/
+6
2012-01-04
glsl: rename VERSION to VERSION_TOK for automake
Matt Turner
1
-1
/
+1
2011-11-22
glsl: finish up ARB_conservative_depth (v2)
Marek Olšák
1
-0
/
+1
2011-11-03
glsl: add support for GL_OES_EGL_image_external
Chia-I Wu
1
-0
/
+7
2011-10-29
glsl: Fix compilation of glsl_lexer.ll with MSVC.
Morgan Armand
1
-0
/
+4
2011-10-28
glsl: Implement GLSL 1.30's literal integer range restrictions.
Eric Anholt
1
-8
/
+45
2011-03-04
glsl: Define YY_NO_UNISTD_H on MSVC.
José Fonseca
1
-0
/
+4
2011-03-01
glsl: Rename .lpp to .ll and .ypp to .yy.
Kenneth Graunke
1
-0
/
+453