path: root/src/gallium
AgeCommit message (Expand)AuthorFilesLines
2015-07-22android: don't build the kms-dri winsysEmil Velikov4-40/+2
2015-07-22android: dri: correctly set HAVE_LIBDRMEmil Velikov1-5/+3
2015-07-22st/dri: unwrap/remove __NOT_HAVE_DRM_H magicEmil Velikov4-23/+1
2015-07-22radeonsi: Flush when we're asked to return a fence but don't have one yetMichel Dänzer1-1/+2
2015-07-21gallium: replace INLINE with inlineIlia Mirkin394-1521/+1514
2015-07-21nvc0: force cache flush when binding a new uboSamuel Pitoiset1-0/+2
2015-07-21nv50: force cache flush when binding a new uboSamuel Pitoiset1-0/+2
2015-07-21r600/sb: Fix an &/&& mistakeAdam Jackson1-1/+1
2015-07-21nouveau: use bool instead of booleanSamuel Pitoiset70-679/+679
2015-07-20gallivm: Initialize LLVM Modules's DataLayout to an empty string.Tom Stellard1-5/+23
2015-07-20nvc0: add a missing parameter to nvc0_set_shader_images()Samuel Pitoiset1-3/+3
2015-07-20nouveau: always align buffers to 0x100Samuel Pitoiset1-7/+1
2015-07-20nv50: limit the maximum number of samplers to 16Samuel Pitoiset1-1/+1
2015-07-20nv50: turn samples counts off during blitSamuel Pitoiset1-0/+11
2015-07-20nv50: add nesting support for occlusion queriesSamuel Pitoiset2-11/+20
2015-07-20nv50: fix max level clamping on G80Ilia Mirkin1-2/+9
2015-07-18gm107/ir: fix indirect txq emissionIlia Mirkin1-2/+8
2015-07-18nvc0/ir: don't worry about sampler in txq handlingIlia Mirkin1-22/+8
2015-07-18nvc0/ir: fix txq on indirect samplersIlia Mirkin2-2/+56
2015-07-17vc4: Switch to using a separate ioctl for making shaders.Eric Anholt4-12/+78
2015-07-17vc4: Fix printing of shader-db debug when shader-db isn't turned on.Eric Anholt1-4/+6
2015-07-17vc4: Add debugging on texture relocation validation failures.Eric Anholt1-7/+13
2015-07-17vc4: Also consider uniform 0 in uniform lowering.Eric Anholt1-3/+3
2015-07-17vc4: Use the pure/const attributes on a bunch of our QPU functions.Eric Anholt2-18/+18
2015-07-16gallium: add interface for writable shader buffersMarek Olšák2-0/+28
2015-07-16gallium: add interface for writable shader imagesMarek Olšák10-27/+120
2015-07-16gallium: add new limits for shader buffers and imagesMarek Olšák3-4/+5
2015-07-16gallium: add BIND flags for R/W buffers and imagesMarek Olšák7-13/+19
2015-07-16gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGSMarek Olšák15-0/+18
2015-07-16clover: little OpenCL status code logging cleanEdB5-25/+32
2015-07-15osmesa: fix OSMesaPixelsStore typoBrian Paul1-1/+1
2015-07-14vc4: Cache the texture p1 for the sampler.Eric Anholt3-49/+69
2015-07-14vc4: Cache texture p0/p1 setup for the sampler view.Eric Anholt3-28/+43
2015-07-14vc4: Move uniforms handling to a separate file.Eric Anholt3-314/+341
2015-07-14vc4: Fix some -Wdouble-promotion warnings.Eric Anholt3-6/+6
2015-07-14vc4: Fix compiler warnings on release builds.Eric Anholt4-7/+14
2015-07-14vc4: Add better debug for register allocation failure.Eric Anholt1-1/+5
2015-07-14vc4: Drop reloc_count tracking for debug asserts on non-debug builds.Eric Anholt1-0/+10
2015-07-14vc4: Rework cl handling to be friendlier to the compiler.Eric Anholt6-152/+203
2015-07-14vc4: Make a helper function for getting the current offset in the CL.Eric Anholt4-20/+21
2015-07-14vc4: Drop separate cl*_reloc_hindex().Eric Anholt1-18/+6
2015-07-14vc4: Store reloc pointers as pointers, not offsets.Eric Anholt1-5/+5
2015-07-14vc4: Add perf debug for when we wait on BOs.Eric Anholt4-43/+72
2015-07-13auxiliary/vl: use the correct screen indexEmil Velikov1-4/+13
2015-07-13radeonsi: directly include radeon/* headersEmil Velikov1-1/+1
2015-07-13auxiliary/vl: use loader_open_device() over open()Emil Velikov2-1/+4
2015-07-13pipe-loader: use loader_open_device() rather than open()Emil Velikov1-1/+1
2015-07-13pipe-loader: remove pipe_loader_sw_probe_xlibEmil Velikov3-53/+0
2015-07-13automake: remove empty GALLIUM_PIPE_LOADER_LIBSEmil Velikov10-20/+7
2015-07-13automake: pipe-loader: remove the 'client' pipe-loaderEmil Velikov3-28/+22