path: root/src/gallium
AgeCommit message (Expand)AuthorFilesLines
2017-06-28radeonsi: include ac_binary.h for struct ac_shader_binaryEmil Velikov1-2/+2
2017-06-28nv50/ir: fix combineLd/St to update existing records as necessaryIlia Mirkin1-0/+8
2017-06-28nv50/ir: fetch indirect sources BEFORE the op that uses themIlia Mirkin1-19/+32
2017-06-28gallium/util: Break recursion in pipe_resource_referenceMichel Dänzer1-2/+8
2017-06-28etnaviv: only flush resource to self if no scanout buffer existsLucas Stach1-4/+5
2017-06-28nv50/ir: Properly fold constants in SPLIT operationPierre Moreau1-3/+4
2017-06-28gallium/vbuf: avoid segfault when we get invalid glDrawRangeElements()Brian Paul1-1/+15
2017-06-28svga: check return value from svga_set_shader( SVGA3D_SHADERTYPE_GS, NULL)Brian Paul1-0/+2
2017-06-28svga: use the winsys interface to invalidate surfaceCharmaine Lee5-8/+23
2017-06-28change va max_entrypointsChandu Babu N2-1/+3
2017-06-28winsys/amdgpu: fix a deadlock when waiting for submission_in_progressMarek Olšák2-16/+43
2017-06-28gallium/radeon/gfx9: fix PBO texture uploads to compressed texturesNicolai Hähnle1-1/+6
2017-06-28etnaviv: advertise correct max LOD biasLucas Stach1-1/+3
2017-06-28etnaviv: mask correct channel for RB swapped rendertargetsLucas Stach3-13/+46
2017-06-28etnaviv: replace translate_clear_color with util_pack_colorLucas Stach2-48/+12
2017-06-28etnaviv: remove bogus assertLucas Stach1-2/+0
2017-06-28etnaviv: use padded width/height for resource copiesLucas Stach1-2/+2
2017-06-28etnaviv: don't try RS blit if blit region is unalignedLucas Stach1-1/+2
2017-06-14swr: relax c++ requirement from c++14 to c++11Tim Rowley3-16/+17
2017-06-14radeonsi: disable the patch ID workaround on SI when the patch ID isn't used ...Marek Olšák2-15/+21
2017-06-14radeonsi: fix a GPU hang with tessellation on 2-CU configsMarek Olšák1-1/+5
2017-06-14nvc0: disable BGRA8 images on FermiLyude1-5/+14
2017-06-14automake: Link all variants with -Bsymbolic.Jose Fonseca1-0/+1
2017-06-14etnaviv: always do cpu_fini in transfer_unmapLucas Stach1-3/+6
2017-06-01freedreno: fix fence creation fail if no renderingRob Clark1-13/+1
2017-05-31radeonsi/gfx9: compile shaders with +xnackMarek Olšák1-6/+7
2017-05-31gallium/targets: link against XCB only as neededEmil Velikov2-4/+12
2017-05-31st/omx: fix building against X11-less setupsEmil Velikov1-0/+6
2017-05-31st/omx: remove unneeded X11 includeEmil Velikov1-2/+0
2017-05-31st/va: fix misplaced closing bracketEmil Velikov1-1/+1
2017-05-31auxiliary/vl: use vl_*_screen_create stubs when building w/o platformEmil Velikov5-19/+35
2017-05-31configure: check once for DRI3 dependenciesEmil Velikov9-1/+10
2017-05-22nvc0/ir: SHLADD's middle source must be an immediateIlia Mirkin1-0/+2
2017-05-22automake: add SWR LLVM gen_builder.hpp workaroundEmil Velikov1-30/+11
2017-05-19virgl: fix virgl_bo_transfer_{put, get} box struct copyRob Herring1-2/+12
2017-05-19gallivm: Make sure module has the correct data layout when pass manager runsTom Stellard1-16/+18
2017-05-18freedreno: fix crash when flush() but no renderingRob Clark1-0/+6
2017-05-18Android: correct libz dependencyChih-Wei Huang1-1/+2
2017-05-18radeon: automake: remove unneeded elf Cflags/LibsEmil Velikov1-4/+2
2017-05-18vc4: Don't allocate new BOs to avoid synchronization when they're shared.Eric Anholt1-1/+2
2017-05-18etnaviv: allow R/B swapped surfaces to be clearedLucas Stach1-0/+2
2017-05-18etnaviv: stop oversizing buffer resourcesLucas Stach1-1/+1
2017-05-18radeonsi: fix gl_PrimitiveIDIn in geometry shader when using tessellationNicolai Hähnle1-0/+2
2017-05-18radeonsi/gfx9: add support for RavenMarek Olšák4-2/+14
2017-05-18renderonly: Initialize fields of struct winsys_handle.Eric Anholt1-0/+1
2017-05-18swr: move msaa resolve to generalized StoreTileBruce Cherniak3-80/+82
2017-05-18radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SINicolai Hähnle1-0/+14
2017-05-18radeonsi: fix primitive ID in fragment shader when using tessellationNicolai Hähnle1-10/+17
2017-05-18radeonsi: mark fast-cleared textures as compressed when dirtyingNicolai Hähnle1-2/+14
2017-05-08freedreno/a3xx: fix hang w/ large render targets and small gmemRob Clark3-0/+7