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path: root/src/gallium/winsys/svga/drm/Android.mk
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2021-07-08android: Drop the Android.mk build systemJason Ekstrand1-42/+0
Android.mk files haven't really been supported by Mesa devs for a long time. Most of us have been willing to update Makefile.sources if we remember and sometimes we try to blind code some Android.mk for a new generator. However, the reality is that it breaks regularly and ends up being maintained by the Android community. To address this problem another approach was implemented in !10183 utilizing the maintained meson build system. The old Android.mk files are no longer required. This commit was created with the following commands: git rm **/Android.mk git rm **/Android.*.mk git rm **/Makefile.sources git rm CleanSpec.mk Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4487 Acked-by: Roman Stratiienko <r.stratiienko@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9728>
2016-06-13Android: move libdrm settings to top-level Android.common.mkRob Herring1-1/+0
Fix warnings like these due to HAVE_LIBDRM being inconsistently defined: external/libdrm/include/drm/drm.h:839:30: warning: redefinition of typedef 'drm_clip_rect_t' is a C11 feature [-Wtypedef-redefinition] typedef struct drm_clip_rect drm_clip_rect_t; HAVE_LIBDRM needs to be set project wide to fix this. This change also harmlessly links libdrm with everything, but simplifies the makefiles a bit. Signed-off-by: Rob Herring <robh@kernel.org> Acked-by: Emil Velikov <emil.velikov@collabora.com>
2015-04-22android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERSEmil Velikov1-2/+2
... to manage the LIBDRM*_CFLAGS. The former is the recommended approach by the Android build system developers while the latter has been depreciated for quite some time. Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-08-13android: gallium: use the installed libdrm headersEmil Velikov1-2/+1
Saves us a few lines and brings us closer to the automake build. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2011-08-27android: add support for vmwgfxChia-I Wu1-0/+44
Quickly tested with VMWare Workstation 7.1.4 on Linux with GeForce GT220. SurfaceFlinger (the display server and compositor) works. 2D apps with RGB visual works. However, due to missing PIPE_FORMAT_R8G8B8A8_UNORM support, those with RGBA visual do not.