index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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gallium
/
winsys
/
d3d12
Age
Commit message (
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Author
Files
Lines
2021-04-01
d3d12: Clean up swapchains on framebuffer destruction
Jesse Natalie
1
-1
/
+22
2021-04-01
d3d12: Add a constant for num_buffers
Jesse Natalie
1
-4
/
+5
2021-04-01
wgl: Add a context to framebuffer destruction
Jesse Natalie
1
-1
/
+2
2020-12-16
d3d12: Refactor screen to abstract DXGI details
Jesse Natalie
2
-3
/
+3
2020-12-16
d3d12: Use DirectX-Headers wrap for d3d12.h
Jesse Natalie
2
-1
/
+2
2020-12-14
gallium: Add optional pipe_context to flush_frontbuffer
Jesse Natalie
2
-1
/
+4
2020-11-18
winsys/d3d12: Use MakeWindowAssociation to remove DXGI's alt+enter handling
Jesse Natalie
1
-0
/
+3
2020-11-18
d3d12: also reject GDI-supporting pixel-formats
Erik Faye-Lund
1
-1
/
+2
2020-11-18
d3d12: Release swapchain buffers before resizing them
Louis-Francis Ratté-Boulianne
1
-2
/
+17
2020-11-18
d3d12: Implement winsys framebuffer
Jesse Natalie
4
-2
/
+205
2020-11-18
wgl: Add stw_winsys callback to check which PFD flags should be added
Jesse Natalie
2
-0
/
+10
2020-11-18
d3d12: Add D3D12 WGL winsys
Louis-Francis Ratté-Boulianne
3
-0
/
+132