Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2020-12-16 | d3d12: Refactor screen to abstract DXGI details | Jesse Natalie | 2 | -3/+3 |
2020-12-16 | d3d12: Use DirectX-Headers wrap for d3d12.h | Jesse Natalie | 2 | -1/+2 |
2020-12-14 | gallium: Add optional pipe_context to flush_frontbuffer | Jesse Natalie | 2 | -1/+4 |
2020-11-18 | winsys/d3d12: Use MakeWindowAssociation to remove DXGI's alt+enter handling | Jesse Natalie | 1 | -0/+3 |
2020-11-18 | d3d12: also reject GDI-supporting pixel-formats | Erik Faye-Lund | 1 | -1/+2 |
2020-11-18 | d3d12: Release swapchain buffers before resizing them | Louis-Francis Ratté-Boulianne | 1 | -2/+17 |
2020-11-18 | d3d12: Implement winsys framebuffer | Jesse Natalie | 4 | -2/+205 |
2020-11-18 | wgl: Add stw_winsys callback to check which PFD flags should be added | Jesse Natalie | 2 | -0/+10 |
2020-11-18 | d3d12: Add D3D12 WGL winsys | Louis-Francis Ratté-Boulianne | 3 | -0/+132 |