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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
state_trackers
/
vdpau
/
output.c
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Commit message (
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Author
Files
Lines
2017-03-07
gallium/util: replace pipe_mutex_unlock() with mtx_unlock()
Timothy Arceri
1
-18
/
+18
2017-03-07
gallium/util: replace pipe_mutex_lock() with mtx_lock()
Timothy Arceri
1
-10
/
+10
2017-02-14
vdpau: skip vlVdpOutputSurfacePutBitsNative with a zero-area rectangle
Marek Olšák
1
-0
/
+7
2017-01-19
st/vdpau: only send buffers with B8G8R8A8 format to X
Nayan Deshmukh
1
-0
/
+7
2017-01-17
st/vdpau: remove the delayed rendering hack(v1.1)
Nayan Deshmukh
1
-9
/
+0
2017-01-17
st/vdpau: use dri3 to directly send the buffer to X(v2)
Nayan Deshmukh
1
-1
/
+1
2017-01-04
vdpau: call texture_get_handle while the mutex is being held
Marek Olšák
1
-2
/
+5
2017-01-03
st/vdpau: error handling
Nayan Deshmukh
1
-3
/
+11
2016-11-04
Revert "st/vdpau: use linear layout for output surfaces"
Dave Airlie
1
-1
/
+1
2016-09-20
st/vdpau: fix argument type to vlVdpOutputSurfaceDMABuf
Ilia Mirkin
1
-1
/
+1
2016-08-25
gallium: add a pipe_context parameter to resource_get_handle
Marek Olšák
1
-1
/
+2
2016-07-23
gallium: split transfer_inline_write into buffer and texture callbacks
Marek Olšák
1
-10
/
+10
2016-06-09
vl: Apply luma key filter before CSC conversion
Nayan Deshmukh
1
-2
/
+2
2016-06-02
st/vdpau: check for null pointer in get/put bits.
Nayan Deshmukh
1
-0
/
+6
2016-03-29
st/vdpau: implement the new DMA-buf based interop v2
Christian König
1
-1
/
+40
2016-03-29
st/vdpau: move FormatRGBAToPipe into the interop
Christian König
1
-1
/
+1
2016-03-29
st/vdpau: use linear layout for output surfaces
Christian König
1
-1
/
+2
2014-08-26
st/vdpau: fix vlVdpOutputSurfaceRender(Output|Bitmap)Surface
Christian König
1
-14
/
+28
2014-08-14
st/vdpau: add device reference counting
Christian König
1
-1
/
+3
2014-03-07
st/vdpau: Add rotation v2
Kusanagi Kouichi
1
-0
/
+6
2014-02-06
vdpau: flush the context before exporting the surface v2
Marek Olšák
1
-0
/
+1
2014-02-06
gallium: remove PIPE_USAGE_STATIC
Marek Olšák
1
-1
/
+1
2014-01-20
st/vdpau: s/surface/resource/ to fix compiler warning
Brian Paul
1
-1
/
+1
2014-01-19
st/vdpau: check surface params before creating surfaces
Ilia Mirkin
1
-0
/
+7
2014-01-19
st/vdpau: fix bogus error handling in output/bitmap creation
Ilia Mirkin
1
-25
/
+18
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-1
/
+1
2013-11-06
st/vdpau: resolve delayed rendering for GL interop v2
Grigori Goronzy
1
-0
/
+4
2013-10-26
implement NV_vdpau_interop v7
Christian König
1
-0
/
+11
2013-10-09
st/vdpau: add new formats to OutputSurface rendering
Grigori Goronzy
1
-1
/
+1
2013-09-30
st/vdpau: Include u_surface.h for u_copy_rect.
Vinson Lee
1
-0
/
+1
2013-05-01
vl/compositor: cleanup background clearing
Christian König
1
-8
/
+4
2013-04-09
st/vdpau: fix subtitle related bug v2
Christian König
1
-0
/
+4
2013-02-22
st/vdpau: Fix memory leak in vlVdpOutputSurfaceCreate.
Vinson Lee
1
-0
/
+1
2012-12-12
gallium: remove pipe_surface::usage
Marek Olšák
1
-1
/
+0
2012-10-11
gallium: unify transfer functions
Marek Olšák
1
-10
/
+2
2012-03-09
st/vdpau: fix two small memory leaks
Christian König
1
-0
/
+4
2012-03-05
st/vdpau: make the interface thread save
Christian König
1
-7
/
+34
2012-03-02
st/vdpau: implement OutputSurfacePutBitsYCbCr
Christian König
1
-1
/
+82
2012-03-02
st/vdpau: implement OutputSurfaceGetBitsNative
Christian König
1
-1
/
+36
2012-03-02
st/vdpau: implement OutputSurfacePutBitsNative
Christian König
1
-1
/
+20
2012-03-02
st/vdpau: fix default swizzle for Output/Bitmap samplers
Christian König
1
-2
/
+1
2012-03-02
st/vdpau: add support for per vertex colors
Christian König
1
-2
/
+28
2012-03-02
st/vdpau: implement OutputSurfaceRenderBitmapSurface
Christian König
1
-1
/
+40
2012-03-02
st/vdpau: avoid an unnessasary copy
Christian König
1
-0
/
+6
2012-03-02
vl/compositor: add support for per layer dst areas
Christian König
1
-2
/
+2
2012-03-02
vl/compositor: add per vertex color suport
Christian König
1
-1
/
+1
2012-03-02
vl/compositor: replace pipe_video_rect with u_rect
Christian König
1
-3
/
+2
2012-03-02
vl/compositor: split shaders and state
Christian König
1
-9
/
+15
2012-02-25
vl: rework winsys interface
Christian König
1
-3
/
+3
2012-02-21
st/vdpau: remove unnecessary tracing and adjust tracing levels a bit
Christian König
1
-9
/
+0
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