index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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gallium
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drivers
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Author
Files
Lines
2017-06-28
radeonsi: include ac_binary.h for struct ac_shader_binary
Emil Velikov
1
-2
/
+2
2017-06-28
nv50/ir: fix combineLd/St to update existing records as necessary
Ilia Mirkin
1
-0
/
+8
2017-06-28
nv50/ir: fetch indirect sources BEFORE the op that uses them
Ilia Mirkin
1
-19
/
+32
2017-06-28
etnaviv: only flush resource to self if no scanout buffer exists
Lucas Stach
1
-4
/
+5
2017-06-28
nv50/ir: Properly fold constants in SPLIT operation
Pierre Moreau
1
-3
/
+4
2017-06-28
svga: check return value from svga_set_shader( SVGA3D_SHADERTYPE_GS, NULL)
Brian Paul
1
-0
/
+2
2017-06-28
svga: use the winsys interface to invalidate surface
Charmaine Lee
3
-6
/
+20
2017-06-28
gallium/radeon/gfx9: fix PBO texture uploads to compressed textures
Nicolai Hähnle
1
-1
/
+6
2017-06-28
etnaviv: advertise correct max LOD bias
Lucas Stach
1
-1
/
+3
2017-06-28
etnaviv: mask correct channel for RB swapped rendertargets
Lucas Stach
3
-13
/
+46
2017-06-28
etnaviv: replace translate_clear_color with util_pack_color
Lucas Stach
2
-48
/
+12
2017-06-28
etnaviv: remove bogus assert
Lucas Stach
1
-2
/
+0
2017-06-28
etnaviv: use padded width/height for resource copies
Lucas Stach
1
-2
/
+2
2017-06-28
etnaviv: don't try RS blit if blit region is unaligned
Lucas Stach
1
-1
/
+2
2017-06-14
swr: relax c++ requirement from c++14 to c++11
Tim Rowley
3
-16
/
+17
2017-06-14
radeonsi: disable the patch ID workaround on SI when the patch ID isn't used ...
Marek Olšák
2
-15
/
+21
2017-06-14
radeonsi: fix a GPU hang with tessellation on 2-CU configs
Marek Olšák
1
-1
/
+5
2017-06-14
nvc0: disable BGRA8 images on Fermi
Lyude
1
-5
/
+14
2017-06-14
etnaviv: always do cpu_fini in transfer_unmap
Lucas Stach
1
-3
/
+6
2017-06-01
freedreno: fix fence creation fail if no rendering
Rob Clark
1
-13
/
+1
2017-05-31
radeonsi/gfx9: compile shaders with +xnack
Marek Olšák
1
-6
/
+7
2017-05-22
nvc0/ir: SHLADD's middle source must be an immediate
Ilia Mirkin
1
-0
/
+2
2017-05-22
automake: add SWR LLVM gen_builder.hpp workaround
Emil Velikov
1
-30
/
+11
2017-05-18
freedreno: fix crash when flush() but no rendering
Rob Clark
1
-0
/
+6
2017-05-18
radeon: automake: remove unneeded elf Cflags/Libs
Emil Velikov
1
-4
/
+2
2017-05-18
vc4: Don't allocate new BOs to avoid synchronization when they're shared.
Eric Anholt
1
-1
/
+2
2017-05-18
etnaviv: allow R/B swapped surfaces to be cleared
Lucas Stach
1
-0
/
+2
2017-05-18
etnaviv: stop oversizing buffer resources
Lucas Stach
1
-1
/
+1
2017-05-18
radeonsi: fix gl_PrimitiveIDIn in geometry shader when using tessellation
Nicolai Hähnle
1
-0
/
+2
2017-05-18
radeonsi/gfx9: add support for Raven
Marek Olšák
3
-2
/
+10
2017-05-18
swr: move msaa resolve to generalized StoreTile
Bruce Cherniak
3
-80
/
+82
2017-05-18
radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI
Nicolai Hähnle
1
-0
/
+14
2017-05-18
radeonsi: fix primitive ID in fragment shader when using tessellation
Nicolai Hähnle
1
-10
/
+17
2017-05-18
radeonsi: mark fast-cleared textures as compressed when dirtying
Nicolai Hähnle
1
-2
/
+14
2017-05-08
freedreno/a3xx: fix hang w/ large render targets and small gmem
Rob Clark
3
-0
/
+7
2017-05-08
radeonsi: apply the tess+GS hang workaround to Polaris12 as well
Marek Olšák
1
-1
/
+2
2017-05-08
radeonsi/gfx9: make some PA & DB registers match the closed Vulkan driver
Marek Olšák
1
-3
/
+18
2017-05-05
radeonsi/gfx9: fix gl_ViewportIndex
Marek Olšák
2
-8
/
+40
2017-05-05
etnaviv: add L8A8_UNORM texture format
Christian Gmeiner
1
-0
/
+2
2017-05-05
renderonly: drop resources on destroy
Philipp Zabel
1
-1
/
+1
2017-05-05
vc4: Only build the NEON code on arm32.
Eric Anholt
1
-2
/
+2
2017-04-30
radeonsi: adjust ESGS ring buffer size computation on VI
Marek Olšák
1
-1
/
+4
2017-04-30
radeonsi/gfx9: don't set deprecated field PARTIAL_ES_WAVE_ON
Marek Olšák
1
-2
/
+3
2017-04-30
radeonsi/gfx9: set MAX_PRIMGRP_IN_WAVE in the correct register
Marek Olšák
2
-1
/
+5
2017-04-30
radeonsi/gfx9: add a workaround for viewing a slice of 3D as a 2D image
Marek Olšák
1
-8
/
+22
2017-04-30
radeonsi/gfx9: fix 1D array shader images
Marek Olšák
1
-0
/
+1
2017-04-30
radeonsi/gfx9: fix most things wrong with shader images
Marek Olšák
2
-12
/
+24
2017-04-30
radeonsi/gfx9: fix texture buffer objects and image buffers with IDXEN==0
Marek Olšák
1
-1
/
+34
2017-04-24
freedreno: fix crash if ctx torn down with no rendering
Rob Clark
1
-1
/
+1
2017-04-17
gallium/radeon: always flush asynchronously and wait after begin_new_cs
Marek Olšák
2
-4
/
+11
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