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path: root/src/gallium/drivers
AgeCommit message (Expand)AuthorFilesLines
2014-08-11radeonsi: fix CMASK and HTILE allocation on TahitiMarek Olšák2-3/+56
2014-08-11radeonsi: fix a hang with instancing in Unigine Heaven/Valley on HawaiiMarek Olšák1-5/+2
2014-07-31radeonsi: use DRAW_PREAMBLE on CIKMarek Olšák2-5/+10
2014-07-31radeonsi: fix order of r600_need_dma_space and r600_context_bo_relocChristian König1-1/+2
2014-07-31radeonsi: fix build because of lack of draw_indirect infrastructure in 10.2Marek Olšák1-2/+1
2014-07-30r600g,radeonsi: switch all occurences of array_size to util_max_layerMarek Olšák3-6/+10
2014-07-30radeonsi: fix occlusion queries on HawaiiMarek Olšák1-1/+7
2014-07-30winsys/radeon: fix vram_size overflow with HawaiiMarek Olšák1-1/+3
2014-07-30radeonsi: fix a hang with streamout on HawaiiMarek Olšák2-1/+14
2014-07-30radeonsi: fix a hang with instancing on HawaiiMarek Olšák1-1/+15
2014-07-30radeonsi: fix CMASK and HTILE calculations for HawaiiMarek Olšák1-2/+2
2014-07-30r600g: switch SNORM conversion to DX and GLES behaviorMarek Olšák4-7/+0
2014-07-30nvc0: make sure that the local memory allocation is aligned to 0x10Ilia Mirkin1-1/+1
2014-07-30nv50: fix build failure on m68k due to invalid struct alignment assumptionsThorsten Glaser1-0/+5
2014-07-17radeonsi: add support for TXB2Marek Olšák1-0/+3
2014-07-14radeonsi: fix samplerCubeShadow with biasMarek Olšák1-3/+3
2014-07-10nvc0/ir: use manual TXD when offsets are involvedIlia Mirkin1-1/+2
2014-07-10nvc0/ir: do quadops on the right texture coordinates for TXDIlia Mirkin1-2/+3
2014-07-10nv50/ir: ignore bias for samplerCubeShadow on nv50Ilia Mirkin1-0/+10
2014-07-10nv50/ir: retrieve shadow compare from first argIlia Mirkin1-1/+1
2014-07-07freedreno/a3xx: vtx formatsRob Clark6-79/+102
2014-07-07freedreno: fix for null texturesRob Clark2-6/+10
2014-07-07freedreno/a3xx: texture fixesRob Clark5-6/+10
2014-07-07freedreno: few caps fixesRob Clark2-4/+8
2014-07-07freedreno/a3xx: fix blend opcodeRob Clark8-54/+83
2014-07-07freedreno/a3xx: fix depth/stencil gmem restoreRob Clark1-1/+1
2014-07-07freedreno/a3xx: fix depth/stencil GMEM positioningRob Clark5-17/+23
2014-07-03freedreno: use OUT_RELOCW when buffer is writtenRob Clark1-4/+4
2014-07-03nvc0: add a memory barrier when there are persistent UBOsIlia Mirkin5-4/+57
2014-07-03nv50: do an explicit flush on draw when there are persistent buffersIlia Mirkin3-2/+50
2014-07-03nv50: disable dedicated ubo upload methodIlia Mirkin1-0/+7
2014-07-03radeon/llvm: Allocate space for kernel metadata operandsAaron Watry1-3/+7
2014-07-03radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQMichel Dänzer1-0/+4
2014-07-03llvmpipe: Fix zero-division in llvmpipe_texture_layout()Takashi Iwai1-1/+1
2014-07-03nv50/ir: allow gl_ViewportIndex to work on non-provoking verticesTobias Klausmann2-2/+30
2014-06-23nv30: hack to avoid errors on unexpected color/zeta combinationsIlia Mirkin1-0/+17
2014-06-23nv30: avoid dangling references to deleted contextsIlia Mirkin1-0/+3
2014-06-23nv30: plug some memory leaks on screen destroy and shader compileIlia Mirkin2-0/+7
2014-06-23radeon/uvd: disable VC-1 simple/main on UVD 2.xGrigori Goronzy1-1/+4
2014-06-23nv50: make sure to mark first scissor dirty after blitIlia Mirkin1-0/+1
2014-06-23gk110/ir: fix bfind emissionIlia Mirkin1-1/+1
2014-06-23gk110/ir: fix emitting constbuf file indexIlia Mirkin1-2/+3
2014-06-23gk110/ir: emit saturate flag on fadd when neededIlia Mirkin1-0/+1
2014-06-06radeonsi: Fix build error introduced in 5ab9a9cIan Romanick1-1/+0
2014-06-06gk110/ir: fix slct emissionIlia Mirkin1-1/+1
2014-06-06gk110/ir: fix interp mode emissionIlia Mirkin1-1/+2
2014-06-06nvc0: don't bother trying to set up compute for gk110+Ilia Mirkin1-3/+4
2014-06-06gk110: add in forgotten code for gk110 isaIlia Mirkin1-0/+13
2014-06-06gk110/ir: fix ISAD emission with register argsIlia Mirkin1-1/+1
2014-06-06gk110/ir: fix quadon opcode emissionIlia Mirkin1-1/+1