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path: root/src/gallium/drivers/zink/nir_to_spirv/spirv_builder.h
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2020-06-17zink: add spirv_builder methods for OpVectorExtractDynamic and OpVectorInsert...Mike Blumenkrantz1-1/+9
2020-06-17zink: add spirv builder util functions for emitting xfb decorationsMike Blumenkrantz1-0/+12
2020-05-26zink: implement nir_texop_txf_msErik Faye-Lund1-1/+2
2020-02-10zink: emit blend-target indexErik Faye-Lund1-0/+3
2020-01-18zink: support offset-variants of texturingErik Faye-Lund1-1/+2
2020-01-18zink: implement nir_texop_txsErik Faye-Lund1-0/+6
2020-01-03zink: implement txfErik Faye-Lund1-0/+11
2019-12-19zink: implement nir_texop_txdErik Faye-Lund1-1/+3
2019-10-28zink: support shadow-samplersErik Faye-Lund1-1/+2
2019-10-28zink: support more texturingErik Faye-Lund1-23/+7
2019-10-28zink: reuse constantsErik Faye-Lund1-0/+1
2019-10-28zink: squashme: forward declare hash_tableErik Faye-Lund1-0/+2
2019-10-28zink: ensure non-fragment shaders use lod-versions of textureErik Faye-Lund1-0/+14
2019-10-28zink/spirv: implement loopsErik Faye-Lund1-0/+4
2019-10-28zink/spirv: implement discardErik Faye-Lund1-0/+2
2019-10-28zink/spirv: implement if-statementsErik Faye-Lund1-0/+20
2019-10-28zink: introduce opengl over vulkanErik Faye-Lund1-0/+270