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path: root/src/gallium/drivers/virgl
AgeCommit message (Expand)AuthorFilesLines
2019-01-08virgl: use primconvert provoking vertex properlyDave Airlie2-8/+24
2019-01-03virgl: remove empty fileGurchetan Singh1-0/+0
2019-01-03virgl: don't flush an empty rangeGurchetan Singh1-0/+4
2018-12-19virgl: move resource creation / import / destruction to common codeGurchetan Singh4-114/+89
2018-12-19virgl: move resource metadata into base resourceGurchetan Singh4-91/+71
2018-12-19virgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BITGurchetan Singh4-69/+25
2018-12-19virgl: make virgl_buffers use resource helpersGurchetan Singh2-20/+11
2018-12-19virgl: make transfer code with PIPE_BUFFER targetsGurchetan Singh1-2/+4
2018-12-19virgl: consolidate transfer codeGurchetan Singh5-59/+73
2018-12-19virgl: store layer_stride in metadataGurchetan Singh2-6/+6
2018-12-19virgl: move vrend_get_tex_image_offset to common codeGurchetan Singh3-26/+28
2018-12-19virgl: move virgl_resource_layout to common codeGurchetan Singh3-42/+51
2018-12-19virgl: move texture metadata to common codeGurchetan Singh2-12/+18
2018-12-19virgl: remove unnessecary codeGurchetan Singh1-3/+0
2018-12-19virgl: texture_transfer_pool --> transfer_poolGurchetan Singh6-11/+11
2018-12-13virgl: work around bad assumptions in virglrendererErik Faye-Lund1-1/+32
2018-12-13virgl: wrap vertex element state in a structErik Faye-Lund2-9/+21
2018-12-13virgl: simplify virgl_hw_set_index_bufferErik Faye-Lund1-3/+2
2018-12-13virgl: simplify virgl_hw_set_vertex_buffersErik Faye-Lund1-4/+2
2018-12-12virgl: force linear texturing supportErik Faye-Lund1-2/+3
2018-12-04virgl: fix const warning on debug flags.Dave Airlie2-3/+3
2018-11-30virgl: don't mark buffers as unclean after a writeGurchetan Singh2-1/+10
2018-11-30virgl: avoid large inline transfersGurchetan Singh1-1/+5
2018-11-30virgl: quadruple command buffer sizeGurchetan Singh1-1/+1
2018-11-29virgl: fix undefined shift to use unsigned.Dave Airlie1-1/+1
2018-11-28virgl: Don't try handling server fences when they are not supportedGert Wollny1-2/+4
2018-11-21virgl: add assert and missing function parametervirgl_fix_type_v1Robert Foss1-1/+4
2018-11-18virgl: Clean up fences commitRobert Foss1-1/+1
2018-11-16virgl: native fence fd supportRobert Foss3-10/+62
2018-11-13virgl: Add command and flags to initiate debugging on the host (v2)Gert Wollny5-0/+37
2018-09-14virgl: adjust strides when mapping temp-resourcesErik Faye-Lund1-0/+2
2018-09-10virgl: do not map zero-sized resourceErik Faye-Lund1-2/+1
2018-09-10virgl: remove dead codeErik Faye-Lund1-5/+1
2018-09-10virgl: drop needless return-codeErik Faye-Lund1-2/+1
2018-09-10virgl: free trans on map-errorErik Faye-Lund1-0/+1
2018-09-10virgl: don't send a shader create with no data. (v2)Dave Airlie1-1/+1
2018-09-07gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGETMarek Olšák1-0/+1
2018-09-06gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsiMarek Olšák1-0/+1
2018-09-06gallium: split depth_clip into depth_clip_near & depth_clip_farMarek Olšák1-1/+1
2018-09-05virgl: use hw-atomics instead of in-ssbo onesTomeu Vizoso7-2/+89
2018-09-05virgl: update minor differences to upstream headerErik Faye-Lund1-1/+1
2018-09-04gallium: Add a helper for implementing PIPE_CAP_* default values.Eric Anholt1-3/+3
2018-08-28virgl: add debug-switch to output TGSIErik Faye-Lund3-0/+5
2018-08-28virgl: introduce $VIRGL_DEBUG=verboseErik Faye-Lund4-3/+18
2018-08-28virgl: replace fprintf-call with debug_printfErik Faye-Lund1-1/+1
2018-08-28virgl: delete commented out fprintf-callErik Faye-Lund1-1/+0
2018-08-24gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.Kenneth Graunke1-0/+1
2018-08-23gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZEMarek Olšák1-0/+2
2018-08-23gallium: add PIPE_CAP_MAX_GS_INVOCATIONSMarek Olšák1-0/+2
2018-08-22virgl: ARB_enhanced_layouts supportDave Airlie4-3/+8