Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2017-08-15 | broadcom/vc4: Build the vc4_tiling_lt_neon.c with -mfpu=neon on ARM. | Eric Anholt | 1 | -6/+11 |
2017-05-02 | vc4: Use runtime CPU detection for whether NEON is available. | Eric Anholt | 1 | -14/+13 |
2017-01-31 | vc4: fix arm64 build with Neon | Rob Herring | 1 | -1/+1 |
2017-01-26 | vc4: Use NEON to speed up utile loads on Pi2. | Eric Anholt | 1 | -6/+42 |
2017-01-26 | vc4: Move LT tiling code to a separate file. | Eric Anholt | 1 | -0/+9 |
2017-01-26 | vc4: Use unreachable() in an unreachable codepath for tiling. | Eric Anholt | 1 | -4/+2 |
2017-01-05 | vc4: Move the utile_width/height functions to header inlines. | Eric Anholt | 1 | -2/+36 |
2017-01-05 | vc4: Make the load/store utile functions static. | Eric Anholt | 1 | -2/+0 |
2015-07-17 | vc4: Use the pure/const attributes on a bunch of our QPU functions. | Eric Anholt | 1 | -3/+3 |
2014-08-22 | vc4: Add support for texture tiling. | Eric Anholt | 1 | -0/+41 |