index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
vc4
/
vc4_simulator.c
Age
Commit message (
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Author
Files
Lines
2018-03-13
brodacom/vc4: Fix simulator since the perfmon change.
Eric Anholt
1
-0
/
+1
2017-11-09
broadcom/vc4: Fix simulator mode for the MADVISE usage.
Eric Anholt
1
-0
/
+4
2017-10-17
broadcom/vc4: Fix false-positive for the tiling ioctls on simulator mode.
Eric Anholt
1
-0
/
+1
2017-10-17
broadcom/vc4: Skip BO labeling when in simulator mode.
Eric Anholt
1
-0
/
+4
2017-10-10
broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
Eric Anholt
1
-0
/
+1
2017-07-12
vc4: Set shareable BOs as T tiled if possible
Eric Anholt
1
-0
/
+7
2017-06-30
vc4: Start using XML unpack functions in CL dump.
Eric Anholt
1
-0
/
+1
2017-05-17
vc4: Drop the u_resource_vtbl no-op layer.
Eric Anholt
1
-2
/
+2
2016-11-16
vc4: Try compiling our FSes in multithreaded mode on new kernels.
Eric Anholt
1
-0
/
+1
2016-11-16
vc4: Add support for ETC1 textures if the kernel is new enough.
Eric Anholt
1
-0
/
+1
2016-11-16
vc4: Fix simulator mode missing-GETPARAM debug info.
Eric Anholt
1
-1
/
+1
2016-10-21
vc4: Add a comment with discussion of how simulation works.
Eric Anholt
1
-0
/
+25
2016-10-21
vc4: Move simulator winsys mapping and tracking to the simulator.
Eric Anholt
1
-6
/
+51
2016-10-21
vc4: Move simulator memory management to a u_mm.h heap.
Eric Anholt
1
-39
/
+199
2016-10-21
vc4: Move simulator globals into a struct.
Eric Anholt
1
-31
/
+29
2016-10-21
vc4: Restructure the simulator mode.
Eric Anholt
1
-0
/
+139
2016-10-06
vc4: Fix simulator when more than one vc4_screen is opened.
Eric Anholt
1
-3
/
+33
2016-09-14
vc4: Implement job shuffling
Eric Anholt
1
-5
/
+5
2016-09-14
vc4: Move the render job state into a separate structure.
Eric Anholt
1
-1
/
+2
2015-12-15
vc4: Add support for dumping executed commands to a file.
Eric Anholt
1
-0
/
+89
2015-12-03
vc4: Add the RCL to CL debug dumping when in simulator mode.
Eric Anholt
1
-0
/
+6
2015-10-23
vc4: Add a sentinel after simulator buffers for buffer overflow detection.
Eric Anholt
1
-1
/
+11
2015-10-06
vc4: Fix a memory leak in the simulator case.
Eric Anholt
1
-1
/
+6
2015-07-28
vc4: Simplify vc4_use_bo and make sure it's not a shader.
Eric Anholt
1
-3
/
+3
2015-07-28
vc4: Keep the validated shader around for the simulator execution.
Eric Anholt
1
-0
/
+10
2015-06-17
vc4: Move tile state/alloc allocation into the kernel.
Eric Anholt
1
-0
/
+1
2015-06-16
vc4: Handle refcounting the exec BO like we do in the kernel.
Eric Anholt
1
-5
/
+11
2015-04-13
vc4: Allow submitting jobs with no bin CL in validation.
Eric Anholt
1
-8
/
+10
2015-02-24
vc4: Update to current kernel sources.
Eric Anholt
1
-3
/
+3
2014-12-14
vc4: Fix leak of simulator memory on screen cleanup.
Eric Anholt
1
-1
/
+3
2014-12-14
vc4: Fix a leak of the simulator's exec BO's actual vc4_bo.
Eric Anholt
1
-0
/
+1
2014-10-17
vc4: Make some assertions about how many flushes/EOFs the simulator sees.
Eric Anholt
1
-2
/
+19
2014-10-09
vc4: Move the mirrored kernel code to a kernel/ directory.
Eric Anholt
1
-120
/
+2
2014-09-09
vc4: Fix segfaults when rendering with no color render target.
Eric Anholt
1
-5
/
+5
2014-08-22
vc4: Include stdio/stdlib in headers so I don't have to include it per file.
Eric Anholt
1
-2
/
+0
2014-08-15
vc4: Move the deref of the color buffer for simulator into the simulator.
Eric Anholt
1
-2
/
+2
2014-08-11
vc4: Improve simulator memory allocation.
Eric Anholt
1
-4
/
+20
2014-08-11
vc4: Stash some debug code for looking at what BOs are at what hindex.
Eric Anholt
1
-0
/
+4
2014-08-11
vc4: Use GEM under simulation even for non-winsys BOs.
Eric Anholt
1
-0
/
+1
2014-08-11
vc4: Validate that the same BO doesn't get reused for different purposes.
Eric Anholt
1
-4
/
+3
2014-08-11
vc4: Compute the proper end address of the relocated command lists.
Eric Anholt
1
-2
/
+0
2014-08-11
vc4: Rename fields in the kernel interface.
Eric Anholt
1
-18
/
+18
2014-08-11
vc4: Fix things to validate more than one shader state in a submit.
Eric Anholt
1
-9
/
+8
2014-08-11
vc4: Rewrite the kernel ABI to support texture uniform relocation.
Eric Anholt
1
-11
/
+26
2014-08-11
vc4: Switch simulator to using kernel validator
Eric Anholt
1
-24
/
+210
2014-08-08
vc4: Initial skeleton driver import.
Eric Anholt
1
-0
/
+96