index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
drivers
/
vc4
/
vc4_screen.c
Age
Commit message (
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Author
Files
Lines
2018-07-31
gallium: add storage_sample_count parameter into is_format_supported
Marek Olšák
1
-0
/
+4
2018-07-31
gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
Marek Olšák
1
-0
/
+1
2018-06-29
gallium/util: remove dummy function util_format_is_supported
Marek Olšák
1
-2
/
+1
2018-06-20
gallium: add scalar isa shader cap
Christian Gmeiner
1
-0
/
+2
2018-06-14
gallium: add support for programmable sample locations
Rhys Perry
1
-0
/
+1
2018-05-29
gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
Marek Olšák
1
-0
/
+1
2018-05-17
broadcom/vc4: Native fence fd support
Stefan Schake
1
-2
/
+4
2018-05-17
broadcom/vc4: Detect syncobj support
Stefan Schake
1
-0
/
+6
2018-04-30
gallium: add initial support for conservative rasterization
Rhys Perry
1
-1
/
+12
2018-03-20
gallium: add packed uniform CAP
Timothy Arceri
1
-0
/
+1
2018-03-05
broadcom/vc4: Add support for HW perfmon
Boris Brezillon
1
-0
/
+7
2018-02-23
broadcom/vc4: Remove the retval==usage check in is_format_supported().
Eric Anholt
1
-26
/
+13
2018-02-23
broadcom/vc4: Ignore PIPE_BIND_DISPLAY_TARGET in is_format_supported().
Eric Anholt
1
-0
/
+2
2018-02-17
gallium: allow drivers to impose BO flags restrictions on constant buffer 0
Marek Olšák
1
-0
/
+1
2018-02-14
gallium: drop all the guard band float caps.
Dave Airlie
1
-5
/
+0
2018-01-30
gallium: introduce PIPE_CAP_FENCE_SIGNAL v2
Andres Rodriguez
1
-0
/
+1
2018-01-17
gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
Marek Olšák
1
-1
/
+0
2018-01-17
gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
Marek Olšák
1
-1
/
+0
2018-01-17
gallium: remove PIPE_CAP_TWO_SIDED_STENCIL
Marek Olšák
1
-1
/
+0
2017-12-19
gallium: plumb context priority through to driver
Rob Clark
1
-0
/
+1
2017-11-28
vc4: check preprocessor token existence using #ifdef instead of #if
Eric Engestrom
1
-3
/
+3
2017-11-14
broadcom/vc4: fix indentation in vc4_screen.c
Andres Rodriguez
1
-8
/
+8
2017-11-10
gallium: add CAPs to support HW atomic counters. (v3)
Dave Airlie
1
-0
/
+2
2017-11-09
broadcom/vc4: Mark BOs as purgeable when they enter the BO cache
Boris Brezillon
1
-0
/
+2
2017-11-06
gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
Marek Olšák
1
-0
/
+1
2017-11-01
gallium: add cap for driver specified max combined shader resources.
Dave Airlie
1
-0
/
+1
2017-10-10
broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
Eric Anholt
1
-15
/
+20
2017-10-10
gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.
Eric Anholt
1
-0
/
+1
2017-10-10
broadcom/vc4: Implement GL_ARB_texture_barrier.
Eric Anholt
1
-1
/
+1
2017-10-06
gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
Marek Olšák
1
-0
/
+1
2017-10-05
broadcom/vc4: Don't advertise tiled dmabuf modifiers if we can't use them
Derek Foreman
1
-13
/
+18
2017-09-29
gallium: add LDEXP TGSI instruction and corresponding cap
Nicolai Hähnle
1
-0
/
+1
2017-09-21
gallium: Add PIPE_SHADER_CAP_INT64_ATOMICS
Jan Vesely
1
-0
/
+1
2017-09-18
gallium: Add PIPE_SHADER_CAP_FP16
Jan Vesely
1
-0
/
+1
2017-09-15
gallium: introduce PIPE_CAP_LOAD_CONSTBUF
Timothy Arceri
1
-0
/
+1
2017-08-03
gallium: introduce PIPE_CAP_MEMOBJ
Timothy Arceri
1
-0
/
+1
2017-08-02
gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding cap
Nicolai Hähnle
1
-0
/
+1
2017-07-31
gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREF
Nicolai Hähnle
1
-0
/
+1
2017-07-12
vc4: Set shareable BOs as T tiled if possible
Eric Anholt
1
-0
/
+30
2017-07-12
vc4: Make the miptree debug code available under VC4_DEBUG=surf
Eric Anholt
1
-0
/
+2
2017-06-20
vc4: Allow VBOs to be mapped during execution.
Eric Anholt
1
-1
/
+1
2017-06-15
gallium: Add renderonly-based support for pl111+vc4.
Eric Anholt
1
-1
/
+11
2017-06-14
gallium: add PIPE_CAP_BINDLESS_TEXTURE
Samuel Pitoiset
1
-0
/
+1
2017-06-02
gallium: Add a cap to check if the driver supports ARB_post_depth_coverage
Lyude
1
-0
/
+1
2017-05-17
vc4: Drop pointless indirections around BO import/export.
Eric Anholt
1
-54
/
+0
2017-05-17
gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
Marek Olšák
1
-0
/
+1
2017-05-10
gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
Marek Olšák
1
-0
/
+1
2017-05-02
vc4: Use runtime CPU detection for whether NEON is available.
Eric Anholt
1
-0
/
+3
2017-04-26
gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
Samuel Pitoiset
1
-0
/
+1
2017-04-18
vc4: Enable V3D 2.6.
Eric Anholt
1
-1
/
+1
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