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path: root/src/gallium/drivers/vc4/vc4_resource.c
AgeCommit message (Expand)AuthorFilesLines
2018-12-20vc4: Hook up perf_debug() output to GL_ARB_debug_output as well.Eric Anholt1-0/+1
2018-11-15vc4: Don't return a vc4 BO handle on a renderonly screen.Eric Anholt1-2/+4
2018-11-15vc4: Make sure we make ro scanout resources for create_with_modifiers.Eric Anholt1-1/+9
2018-11-01vc4: Drop the winsys_stride relayout in the simluatorEric Anholt1-4/+2
2018-10-14gallium/u_transfer_helper: Add support for separate Z24/S8 as well.Kenneth Graunke1-1/+2
2018-08-08vc4: Implement texture_subdata() to directly upload tiled data.Eric Anholt1-1/+39
2018-08-08vc4: Handle partial loads/stores of tiled textures.Eric Anholt1-44/+2
2018-07-13vc4: Switch to using u_transfer_helper for MSAA maps.Eric Anholt1-97/+16
2018-07-12vc4: Don't automatically reallocate a PERSISTENT-mapped buffer.Eric Anholt1-1/+1
2018-05-30gallium/winsys: rename DRM_API_HANDLE_* to WINSYS_HANDLE_*Dave Airlie1-5/+5
2018-03-09broadcom: Remove our defines of DRM_FORMAT_MOD_INVALID.Eric Anholt1-4/+0
2018-03-09broadcom: Suppress compiler warnings about enum pipe_tex_filter.Eric Anholt1-0/+1
2018-02-23broadcom/vc4: Add support for YUV textures using unaccelerated blits.Eric Anholt1-2/+4
2018-02-23broadcom/vc4: Allow importing linear BOs with arbitrary offset/stride.Eric Anholt1-8/+25
2017-09-27vc4: Add labels to BOs for debug builds or with VC4_DEBUG=surf set.Eric Anholt1-0/+5
2017-09-26broadcom/vc4: Keep pipe_sampler_view->texture matching the original texture.Eric Anholt1-7/+8
2017-07-19renderonly/etnaviv: stop importing resource from renderonlyLucas Stach1-2/+3
2017-07-12vc4: Set shareable BOs as T tiled if possibleEric Anholt1-13/+144
2017-07-12vc4: Use vc4_setup_slices for resource importEric Anholt1-33/+19
2017-07-12vc4: Make the miptree debug code available under VC4_DEBUG=surfEric Anholt1-5/+3
2017-07-12vc4: Remove a stale comment.Eric Anholt1-4/+0
2017-06-15gallium: Add renderonly-based support for pl111+vc4.Eric Anholt1-0/+38
2017-05-22vc4: Remove dead code in vc4_dump_surface_msaa()Rhys Kidd1-6/+0
2017-05-17vc4: Don't allocate new BOs to avoid synchronization when they're shared.Eric Anholt1-1/+2
2017-05-17vc4: Drop pointless indirections around BO import/export.Eric Anholt1-8/+49
2017-05-17vc4: Drop the u_resource_vtbl no-op layer.Eric Anholt1-28/+22
2017-05-10gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák1-5/+6
2016-11-03vc4: Add miptree/texture state support for ETC1 compressed textures.Eric Anholt1-0/+19
2016-10-13vc4: Avoid loading from the texture during non-utile-aligned glTexImage().Eric Anholt1-12/+34
2016-10-06vc4: Fix fallback to quad clears of depth in GLX.Eric Anholt1-1/+3
2016-10-06vc4: Add the format name in miptree_debug.Eric Anholt1-2/+4
2016-10-05vc4: use the new parent/child pools for transfersNicolai Hähnle1-2/+2
2016-09-14vc4: Implement job shufflingEric Anholt1-9/+8
2016-09-14vc4: Simplify the DISCARD_RANGE handlingEric Anholt1-12/+15
2016-09-06gallium: switch drivers to the slab allocator in src/utilMarek Olšák1-3/+3
2016-07-23gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák1-2/+2
2016-07-15vc4: Speed up glGenerateMipmaps by avoiding shadow baselevel.Eric Anholt1-1/+3
2016-07-12vc4: fix memory leakEric Engestrom1-1/+1
2016-06-15vc4: fix vc4_resource_from_handle() stride calculationRob Herring1-2/+2
2016-05-18vc4: Size transfer temporary mappings appropriately for full maps of 3D.Eric Anholt1-2/+2
2016-04-18vc4: Add support for rendering to cube map surfaces.Eric Anholt1-1/+2
2016-04-18vc4: Don't flush on read-only access of buffers read by the CL.Eric Anholt1-1/+6
2016-04-18vc4: Sanity check strides for imported BOs.Eric Anholt1-5/+18
2016-03-09gallium: add external usage flags to resource_from(get)_handle (v2)Marek Olšák1-1/+2
2016-01-02vc4: Fix build from upload changes.Eric Anholt1-1/+1
2016-01-02u_upload_mgr: pass alignment to u_upload_alloc manuallyMarek Olšák1-1/+1
2015-12-15vc4: Don't consider nr_samples==1 surfaces to be MSAA.Eric Anholt1-6/+6
2015-12-08vc4: Add support for mapping of MSAA resources.Eric Anholt1-8/+102
2015-12-04vc4: Add debug dumping of MSAA surfaces.Eric Anholt1-6/+143
2015-12-04vc4: Add support for laying out MSAA resources.Eric Anholt1-5/+20