index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
vc4
/
vc4_resource.c
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Commit message (
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Author
Files
Lines
2018-12-20
vc4: Hook up perf_debug() output to GL_ARB_debug_output as well.
Eric Anholt
1
-0
/
+1
2018-11-15
vc4: Don't return a vc4 BO handle on a renderonly screen.
Eric Anholt
1
-2
/
+4
2018-11-15
vc4: Make sure we make ro scanout resources for create_with_modifiers.
Eric Anholt
1
-1
/
+9
2018-11-01
vc4: Drop the winsys_stride relayout in the simluator
Eric Anholt
1
-4
/
+2
2018-10-14
gallium/u_transfer_helper: Add support for separate Z24/S8 as well.
Kenneth Graunke
1
-1
/
+2
2018-08-08
vc4: Implement texture_subdata() to directly upload tiled data.
Eric Anholt
1
-1
/
+39
2018-08-08
vc4: Handle partial loads/stores of tiled textures.
Eric Anholt
1
-44
/
+2
2018-07-13
vc4: Switch to using u_transfer_helper for MSAA maps.
Eric Anholt
1
-97
/
+16
2018-07-12
vc4: Don't automatically reallocate a PERSISTENT-mapped buffer.
Eric Anholt
1
-1
/
+1
2018-05-30
gallium/winsys: rename DRM_API_HANDLE_* to WINSYS_HANDLE_*
Dave Airlie
1
-5
/
+5
2018-03-09
broadcom: Remove our defines of DRM_FORMAT_MOD_INVALID.
Eric Anholt
1
-4
/
+0
2018-03-09
broadcom: Suppress compiler warnings about enum pipe_tex_filter.
Eric Anholt
1
-0
/
+1
2018-02-23
broadcom/vc4: Add support for YUV textures using unaccelerated blits.
Eric Anholt
1
-2
/
+4
2018-02-23
broadcom/vc4: Allow importing linear BOs with arbitrary offset/stride.
Eric Anholt
1
-8
/
+25
2017-09-27
vc4: Add labels to BOs for debug builds or with VC4_DEBUG=surf set.
Eric Anholt
1
-0
/
+5
2017-09-26
broadcom/vc4: Keep pipe_sampler_view->texture matching the original texture.
Eric Anholt
1
-7
/
+8
2017-07-19
renderonly/etnaviv: stop importing resource from renderonly
Lucas Stach
1
-2
/
+3
2017-07-12
vc4: Set shareable BOs as T tiled if possible
Eric Anholt
1
-13
/
+144
2017-07-12
vc4: Use vc4_setup_slices for resource import
Eric Anholt
1
-33
/
+19
2017-07-12
vc4: Make the miptree debug code available under VC4_DEBUG=surf
Eric Anholt
1
-5
/
+3
2017-07-12
vc4: Remove a stale comment.
Eric Anholt
1
-4
/
+0
2017-06-15
gallium: Add renderonly-based support for pl111+vc4.
Eric Anholt
1
-0
/
+38
2017-05-22
vc4: Remove dead code in vc4_dump_surface_msaa()
Rhys Kidd
1
-6
/
+0
2017-05-17
vc4: Don't allocate new BOs to avoid synchronization when they're shared.
Eric Anholt
1
-1
/
+2
2017-05-17
vc4: Drop pointless indirections around BO import/export.
Eric Anholt
1
-8
/
+49
2017-05-17
vc4: Drop the u_resource_vtbl no-op layer.
Eric Anholt
1
-28
/
+22
2017-05-10
gallium: remove pipe_index_buffer and set_index_buffer
Marek Olšák
1
-5
/
+6
2016-11-03
vc4: Add miptree/texture state support for ETC1 compressed textures.
Eric Anholt
1
-0
/
+19
2016-10-13
vc4: Avoid loading from the texture during non-utile-aligned glTexImage().
Eric Anholt
1
-12
/
+34
2016-10-06
vc4: Fix fallback to quad clears of depth in GLX.
Eric Anholt
1
-1
/
+3
2016-10-06
vc4: Add the format name in miptree_debug.
Eric Anholt
1
-2
/
+4
2016-10-05
vc4: use the new parent/child pools for transfers
Nicolai Hähnle
1
-2
/
+2
2016-09-14
vc4: Implement job shuffling
Eric Anholt
1
-9
/
+8
2016-09-14
vc4: Simplify the DISCARD_RANGE handling
Eric Anholt
1
-12
/
+15
2016-09-06
gallium: switch drivers to the slab allocator in src/util
Marek Olšák
1
-3
/
+3
2016-07-23
gallium: split transfer_inline_write into buffer and texture callbacks
Marek Olšák
1
-2
/
+2
2016-07-15
vc4: Speed up glGenerateMipmaps by avoiding shadow baselevel.
Eric Anholt
1
-1
/
+3
2016-07-12
vc4: fix memory leak
Eric Engestrom
1
-1
/
+1
2016-06-15
vc4: fix vc4_resource_from_handle() stride calculation
Rob Herring
1
-2
/
+2
2016-05-18
vc4: Size transfer temporary mappings appropriately for full maps of 3D.
Eric Anholt
1
-2
/
+2
2016-04-18
vc4: Add support for rendering to cube map surfaces.
Eric Anholt
1
-1
/
+2
2016-04-18
vc4: Don't flush on read-only access of buffers read by the CL.
Eric Anholt
1
-1
/
+6
2016-04-18
vc4: Sanity check strides for imported BOs.
Eric Anholt
1
-5
/
+18
2016-03-09
gallium: add external usage flags to resource_from(get)_handle (v2)
Marek Olšák
1
-1
/
+2
2016-01-02
vc4: Fix build from upload changes.
Eric Anholt
1
-1
/
+1
2016-01-02
u_upload_mgr: pass alignment to u_upload_alloc manually
Marek Olšák
1
-1
/
+1
2015-12-15
vc4: Don't consider nr_samples==1 surfaces to be MSAA.
Eric Anholt
1
-6
/
+6
2015-12-08
vc4: Add support for mapping of MSAA resources.
Eric Anholt
1
-8
/
+102
2015-12-04
vc4: Add debug dumping of MSAA surfaces.
Eric Anholt
1
-6
/
+143
2015-12-04
vc4: Add support for laying out MSAA resources.
Eric Anholt
1
-5
/
+20
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