index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
vc4
/
vc4_qpu_defines.h
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Author
Files
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2016-08-25
vc4: Add support for the 2-bit LOAD_IMM variants.
Eric Anholt
1
-0
/
+6
2016-08-25
vc4: Add real validation for MUL rotation.
Eric Anholt
1
-0
/
+4
2016-07-12
vc4: Add a bitmap of branch targets in kernel validation.
Eric Anholt
1
-0
/
+3
2016-07-12
vc4: Add QPU support for generating BRANCH instructions.
Eric Anholt
1
-0
/
+30
2015-10-24
vc4: Fix names of the 16-bit unpacks
Eric Anholt
1
-2
/
+2
2014-12-17
vc4: Add support for turning constant uniforms into small immediates.
Eric Anholt
1
-2
/
+5
2014-12-16
vc4: Add a helper for changing a field in an instruction.
Eric Anholt
1
-0
/
+3
2014-12-15
vc4: Rename the 16-bit unpack #define.
Eric Anholt
1
-2
/
+2
2014-10-01
vc4: Add support for the FACE semantic.
Eric Anholt
1
-1
/
+1
2014-09-23
vc4: Add disasm for A-file unpack operations.
Eric Anholt
1
-9
/
+9
2014-09-15
vc4: Reuse the util header instead of defining our own ARRAY_SIZE.
Eric Anholt
1
-2
/
+1
2014-08-11
vc4: Add support for depth clears and tests within a tile.
Eric Anholt
1
-0
/
+1
2014-08-11
vc4: Add support for texturing (under simulation)
Eric Anholt
1
-0
/
+14
2014-08-08
vc4: Add support for SNE/SEQ/SGE/SLT.
Eric Anholt
1
-0
/
+2
2014-08-08
vc4: Switch to actually generating vertex and fragment shader code from TGSI.
Eric Anholt
1
-2
/
+2
2014-08-08
vc4: Initial skeleton driver import.
Eric Anholt
1
-0
/
+255