index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
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drivers
/
vc4
/
vc4_program.c
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Commit message (
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Author
Files
Lines
2019-01-08
nir: rename global/local to private/function memory
Karol Herbst
1
-2
/
+2
2018-12-17
nir/opt_peephole_select: Don't peephole_select expensive math instructions
Ian Romanick
1
-1
/
+1
2018-12-17
nir/opt_peephole_select: Don't try to remove flow control around indirect loads
Ian Romanick
1
-1
/
+1
2018-12-16
nir: Add a bool to int32 lowering pass
Jason Ekstrand
1
-0
/
+2
2018-12-16
nir: Rename Boolean-related opcodes to include 32 in the name
Jason Ekstrand
1
-20
/
+20
2018-12-05
nir: Make boolean conversions sized just like the others
Jason Ekstrand
1
-4
/
+4
2018-11-19
nir: Make nir_lower_clip_vs optionally work with variables.
Kenneth Graunke
1
-1
/
+2
2018-10-30
vc4: Fix unused variable warning.
Eric Anholt
1
-1
/
+0
2018-10-25
util: use C99 declaration in the for-loop hash_table_foreach() macro
Eric Engestrom
1
-1
/
+0
2018-10-15
gallium/ttn: Convert inputs and outputs to derefs of variables.
Eric Anholt
1
-3
/
+4
2018-09-21
vc4: Remove dead i == 0 code from the cos() implementation.
Eric Anholt
1
-6
/
+3
2018-09-21
vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL rendering rotation.
Eric Anholt
1
-26
/
+40
2018-08-07
vc4: Ignore samplers for finding uniform offsets.
Eric Anholt
1
-3
/
+14
2018-07-13
vc4: Tell NIR to lower fdiv instructions
Jason Ekstrand
1
-0
/
+1
2018-06-22
st,ir3,radeonsi: push lower_deref_instrs back into driver
Rob Clark
1
-1
/
+0
2018-06-22
anv,i965,radv,st,ir3: Call nir_lower_deref_instrs
Jason Ekstrand
1
-0
/
+1
2018-03-29
util: Move util_is_power_of_two to bitscan.h and rename to util_is_power_of_t...
Ian Romanick
1
-2
/
+2
2018-03-09
broadcom/vc4: Allow binding non-zero constant buffers.
Eric Anholt
1
-1
/
+34
2018-02-28
nir: add lower_ldexp to nir compiler options
Timothy Arceri
1
-0
/
+1
2018-01-31
nir: add lower_all_io_to_temps flag
Timothy Arceri
1
-0
/
+1
2017-10-20
nir: Get rid of nir_shader::stage
Jason Ekstrand
1
-1
/
+1
2017-10-10
nir: Move vc4's alpha test lowering to core NIR.
Eric Anholt
1
-4
/
+11
2017-09-18
broadcom/vc4: Fix use-after-free when deleting a program.
Eric Anholt
1
-6
/
+15
2017-07-31
st/glsl_to_nir: move nir_lower_io to drivers
Nicolai Hähnle
1
-0
/
+3
2017-07-31
st/mesa: get rid of st_glsl_types
Nicolai Hähnle
1
-2
/
+8
2017-06-20
vc4: Clean up release build warnings using MAYBE_UNUSED.
Eric Anholt
1
-2
/
+1
2017-05-09
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
1
-3
/
+3
2017-03-14
nir: Rework conversion opcodes
Jason Ekstrand
1
-4
/
+4
2017-03-08
vc4: Report to shader-db how many threads a fragment shader has.
Eric Anholt
1
-0
/
+7
2017-03-08
Revert "vc4: Lazily emit our FS/VS input loads."
Eric Anholt
1
-80
/
+69
2017-03-08
gallium: s/unsigned/enum pipe_shader_type/ for get_compiler_options()
Brian Paul
1
-1
/
+2
2017-02-24
vc4: Lazily emit our FS/VS input loads.
Eric Anholt
1
-69
/
+80
2017-02-24
vc4: Refactor the load_input code out of the intrinsic code.
Eric Anholt
1
-25
/
+42
2017-02-24
vc4: Track the last block we emitted at the top level.
Eric Anholt
1
-5
/
+8
2017-02-10
vc4: Enable glSampleMask() even when !rasterizer->multisample.
Eric Anholt
1
-2
/
+1
2017-02-10
vc4: Use accurate 1/w in coordinate shader as well as vert shader.
Eric Anholt
1
-1
/
+1
2017-02-10
vc4: Avoid emitting small immediates for UBO indirect load address guards.
Eric Anholt
1
-4
/
+4
2017-01-28
vc4: Avoid an extra temporary and mov in ffloor/ffract/fceil.
Eric Anholt
1
-13
/
+18
2016-12-29
nir: Rename convert_to_ssa lower_regs_to_ssa
Jason Ekstrand
1
-1
/
+1
2016-12-29
vc4: Enable NIR-based loop unrolling.
Eric Anholt
1
-0
/
+5
2016-12-12
treewide: s/comparitor/comparator/
Ilia Mirkin
1
-1
/
+1
2016-11-30
vc4: In a loop break/continue, jump if everyone has taken the path.
Eric Anholt
1
-10
/
+17
2016-11-29
vc4: Restructure texture insts as ALU ops with tex_[strb] as the dst.
Eric Anholt
1
-9
/
+25
2016-11-29
vc4: Refactor qir_get_op_nsrc(enum qop) to qir_get_nsrc(struct qinst *).
Eric Anholt
1
-1
/
+1
2016-11-22
gallium: fix more occurences of u_hash.h
Marek Olšák
1
-1
/
+1
2016-11-16
vc4: Try compiling our FSes in multithreaded mode on new kernels.
Eric Anholt
1
-2
/
+13
2016-11-12
vc4: Mark threaded FSes as non-singlethread in the CL.
Eric Anholt
1
-0
/
+2
2016-11-12
vc4: Flag the last thread switch in the program as the last.
Eric Anholt
1
-0
/
+11
2016-11-12
vc4: Add THRSW nodes after each tex sample setup in multithreaded mode.
Eric Anholt
1
-0
/
+25
2016-11-09
vc4: Clamp the shadow comparison value.
Eric Anholt
1
-0
/
+9
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