summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/vc4/vc4_program.c
AgeCommit message (Expand)AuthorFilesLines
2019-01-08nir: rename global/local to private/function memoryKarol Herbst1-2/+2
2018-12-17nir/opt_peephole_select: Don't peephole_select expensive math instructionsIan Romanick1-1/+1
2018-12-17nir/opt_peephole_select: Don't try to remove flow control around indirect loadsIan Romanick1-1/+1
2018-12-16nir: Add a bool to int32 lowering passJason Ekstrand1-0/+2
2018-12-16nir: Rename Boolean-related opcodes to include 32 in the nameJason Ekstrand1-20/+20
2018-12-05nir: Make boolean conversions sized just like the othersJason Ekstrand1-4/+4
2018-11-19nir: Make nir_lower_clip_vs optionally work with variables.Kenneth Graunke1-1/+2
2018-10-30vc4: Fix unused variable warning.Eric Anholt1-1/+0
2018-10-25util: use C99 declaration in the for-loop hash_table_foreach() macroEric Engestrom1-1/+0
2018-10-15gallium/ttn: Convert inputs and outputs to derefs of variables.Eric Anholt1-3/+4
2018-09-21vc4: Remove dead i == 0 code from the cos() implementation.Eric Anholt1-6/+3
2018-09-21vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL rendering rotation.Eric Anholt1-26/+40
2018-08-07vc4: Ignore samplers for finding uniform offsets.Eric Anholt1-3/+14
2018-07-13vc4: Tell NIR to lower fdiv instructionsJason Ekstrand1-0/+1
2018-06-22st,ir3,radeonsi: push lower_deref_instrs back into driverRob Clark1-1/+0
2018-06-22anv,i965,radv,st,ir3: Call nir_lower_deref_instrsJason Ekstrand1-0/+1
2018-03-29util: Move util_is_power_of_two to bitscan.h and rename to util_is_power_of_t...Ian Romanick1-2/+2
2018-03-09broadcom/vc4: Allow binding non-zero constant buffers.Eric Anholt1-1/+34
2018-02-28nir: add lower_ldexp to nir compiler optionsTimothy Arceri1-0/+1
2018-01-31nir: add lower_all_io_to_temps flagTimothy Arceri1-0/+1
2017-10-20nir: Get rid of nir_shader::stageJason Ekstrand1-1/+1
2017-10-10nir: Move vc4's alpha test lowering to core NIR.Eric Anholt1-4/+11
2017-09-18broadcom/vc4: Fix use-after-free when deleting a program.Eric Anholt1-6/+15
2017-07-31st/glsl_to_nir: move nir_lower_io to driversNicolai Hähnle1-0/+3
2017-07-31st/mesa: get rid of st_glsl_typesNicolai Hähnle1-2/+8
2017-06-20vc4: Clean up release build warnings using MAYBE_UNUSED.Eric Anholt1-2/+1
2017-05-09nir: Embed the shader_info in the nir_shader againJason Ekstrand1-3/+3
2017-03-14nir: Rework conversion opcodesJason Ekstrand1-4/+4
2017-03-08vc4: Report to shader-db how many threads a fragment shader has.Eric Anholt1-0/+7
2017-03-08Revert "vc4: Lazily emit our FS/VS input loads."Eric Anholt1-80/+69
2017-03-08gallium: s/unsigned/enum pipe_shader_type/ for get_compiler_options()Brian Paul1-1/+2
2017-02-24vc4: Lazily emit our FS/VS input loads.Eric Anholt1-69/+80
2017-02-24vc4: Refactor the load_input code out of the intrinsic code.Eric Anholt1-25/+42
2017-02-24vc4: Track the last block we emitted at the top level.Eric Anholt1-5/+8
2017-02-10vc4: Enable glSampleMask() even when !rasterizer->multisample.Eric Anholt1-2/+1
2017-02-10vc4: Use accurate 1/w in coordinate shader as well as vert shader.Eric Anholt1-1/+1
2017-02-10vc4: Avoid emitting small immediates for UBO indirect load address guards.Eric Anholt1-4/+4
2017-01-28vc4: Avoid an extra temporary and mov in ffloor/ffract/fceil.Eric Anholt1-13/+18
2016-12-29nir: Rename convert_to_ssa lower_regs_to_ssaJason Ekstrand1-1/+1
2016-12-29vc4: Enable NIR-based loop unrolling.Eric Anholt1-0/+5
2016-12-12treewide: s/comparitor/comparator/Ilia Mirkin1-1/+1
2016-11-30vc4: In a loop break/continue, jump if everyone has taken the path.Eric Anholt1-10/+17
2016-11-29vc4: Restructure texture insts as ALU ops with tex_[strb] as the dst.Eric Anholt1-9/+25
2016-11-29vc4: Refactor qir_get_op_nsrc(enum qop) to qir_get_nsrc(struct qinst *).Eric Anholt1-1/+1
2016-11-22gallium: fix more occurences of u_hash.hMarek Olšák1-1/+1
2016-11-16vc4: Try compiling our FSes in multithreaded mode on new kernels.Eric Anholt1-2/+13
2016-11-12vc4: Mark threaded FSes as non-singlethread in the CL.Eric Anholt1-0/+2
2016-11-12vc4: Flag the last thread switch in the program as the last.Eric Anholt1-0/+11
2016-11-12vc4: Add THRSW nodes after each tex sample setup in multithreaded mode.Eric Anholt1-0/+25
2016-11-09vc4: Clamp the shadow comparison value.Eric Anholt1-0/+9