index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
vc4
/
vc4_cl.h
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Commit message (
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Author
Files
Lines
2017-12-01
broadcom/vc4: Simplify the relocation handling for index buffers.
Eric Anholt
1
-15
/
+0
2017-10-27
vc4: fix release build
Eric Engestrom
1
-6
/
+6
2017-06-30
vc4: Start using XML unpack functions in CL dump.
Eric Anholt
1
-1
/
+0
2017-06-30
vc4: Move rasterizer state packing to CSO creation time.
Eric Anholt
1
-0
/
+5
2017-06-30
vc4: Convert the driver to emitting the shader record using pack macros.
Eric Anholt
1
-10
/
+37
2017-06-30
vc4: Simplify pack header usage
Eric Anholt
1
-6
/
+9
2017-06-30
vc4: Start using the pack header.
Eric Anholt
1
-0
/
+63
2016-09-14
vc4: Move the render job state into a separate structure.
Eric Anholt
1
-6
/
+7
2015-07-14
vc4: Drop reloc_count tracking for debug asserts on non-debug builds.
Eric Anholt
1
-0
/
+10
2015-07-14
vc4: Rework cl handling to be friendlier to the compiler.
Eric Anholt
1
-47
/
+66
2015-07-14
vc4: Make a helper function for getting the current offset in the CL.
Eric Anholt
1
-5
/
+10
2015-07-14
vc4: Drop separate cl*_reloc_hindex().
Eric Anholt
1
-18
/
+6
2015-07-14
vc4: Store reloc pointers as pointers, not offsets.
Eric Anholt
1
-5
/
+5
2015-06-16
vc4: Move vc4_packet.h to the kernel/ directory, since it's also shared.
Eric Anholt
1
-1
/
+1
2014-12-25
vc4: Handle unaligned accesses in CL emits.
Eric Anholt
1
-1
/
+52
2014-12-25
vc4: Don't bother zero-initializing the shader reloc indices.
Eric Anholt
1
-2
/
+2
2014-12-25
vc4: Fix the argument type for cl_u16().
Eric Anholt
1
-1
/
+1
2014-12-24
vc4: Optimize CL emits by doing size checks up front.
Eric Anholt
1
-10
/
+7
2014-12-24
vc4: Avoid repeated hindex lookups in the loop over tiles.
Eric Anholt
1
-3
/
+9
2014-10-17
vc4: Make some assertions about how many flushes/EOFs the simulator sees.
Eric Anholt
1
-1
/
+1
2014-09-18
vc4: Actually implement VC4_DEBUG=cl.
Eric Anholt
1
-0
/
+1
2014-08-11
vc4: Rename GEM_HANDLES to be in a namespace.
Eric Anholt
1
-1
/
+1
2014-08-11
vc4: Switch simulator to using kernel validator
Eric Anholt
1
-12
/
+10
2014-08-08
vc4: Initial skeleton driver import.
Eric Anholt
1
-0
/
+132