index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
drivers
/
vc4
/
vc4_cl.c
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Commit message (
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Author
Files
Lines
2017-12-01
broadcom/vc4: Use a single-entry cached last_hindex value.
Eric Anholt
1
-2
/
+12
2017-06-30
vc4: Convert the driver to emitting the shader record using pack macros.
Eric Anholt
1
-2
/
+3
2017-01-05
vc4: Flush the job early if we're referencing too many BOs.
Eric Anholt
1
-0
/
+2
2016-10-31
ralloc: use rzalloc where it's necessary
Marek Olšák
1
-1
/
+1
2016-09-14
vc4: Move the render job state into a separate structure.
Eric Anholt
1
-9
/
+9
2015-07-14
vc4: Rework cl handling to be friendlier to the compiler.
Eric Anholt
1
-2
/
+9
2015-07-14
vc4: Make a helper function for getting the current offset in the CL.
Eric Anholt
1
-5
/
+4
2014-12-24
vc4: Optimize CL emits by doing size checks up front.
Eric Anholt
1
-4
/
+8
2014-12-14
vc4: Fix leaks of the CL contents.
Eric Anholt
1
-1
/
+4
2014-08-11
vc4: Keep a reference to BOs queued for rendering.
Eric Anholt
1
-4
/
+1
2014-08-11
vc4: Switch simulator to using kernel validator
Eric Anholt
1
-9
/
+5
2014-08-08
vc4: Initial skeleton driver import.
Eric Anholt
1
-0
/
+74