index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
vc4
/
vc4_blit.c
Age
Commit message (
Expand
)
Author
Files
Lines
2018-03-22
broadcom/vc4: add path to nir_builder.h
Juan A. Suarez Romero
1
-1
/
+1
2018-03-09
broadcom/vc4: Add an accelerated path to turn raster R8/RG88 into tiled.
Eric Anholt
1
-0
/
+200
2018-02-23
broadcom/vc4: Add support for YUV textures using unaccelerated blits.
Eric Anholt
1
-0
/
+29
2017-07-25
broadcom/vc4: Scissor blits performed using the rendering engine.
Eric Anholt
1
-0
/
+9
2017-07-25
broadcom/vc4: Prefer blit via rendering to the software fallback.
Eric Anholt
1
-6
/
+8
2016-09-14
vc4: Implement job shuffling
Eric Anholt
1
-14
/
+12
2016-09-14
vc4: Handle resolve skipping at job submit time.
Eric Anholt
1
-0
/
+1
2016-09-14
vc4: Move the render job state into a separate structure.
Eric Anholt
1
-20
/
+21
2016-09-14
vc4: Always unref the current job surfaces at job reset time.
Eric Anholt
1
-9
/
+4
2016-09-14
vc4: Fix incorrect clearing of Z/stencil when cleared separately.
Eric Anholt
1
-11
/
+16
2016-04-22
vc4: Don't try to blit from MSAA surfaces with mismatched width to dst.
Eric Anholt
1
-11
/
+14
2016-04-18
vc4: Fix fbo-generatemipmap-formats for NPOT.
Eric Anholt
1
-0
/
+20
2015-12-15
vc4: Don't consider nr_samples==1 surfaces to be MSAA.
Eric Anholt
1
-4
/
+6
2015-12-08
vc4: Add support for drawing in MSAA.
Eric Anholt
1
-11
/
+21
2015-12-08
vc4: Allow RCL blits to the edge of the surface.
Eric Anholt
1
-2
/
+8
2015-12-08
vc4: Add disabled debug printf for describing blits.
Eric Anholt
1
-0
/
+10
2015-12-08
vc4: Fix check for tile RCL blits with mismatched y.
Eric Anholt
1
-1
/
+1
2015-12-05
vc4: Disable RCL blitting when scissors are enabled.
Eric Anholt
1
-0
/
+3
2015-12-04
vc4: Fix up tile alignment checks for blitting using just an RCL.
Eric Anholt
1
-6
/
+22
2015-06-23
vc4: Fix printfs for blit fallbacks.
Eric Anholt
1
-3
/
+3
2015-06-17
vc4: Move RCL generation into the kernel.
Eric Anholt
1
-88
/
+19
2015-06-16
vc4: Use VC4_SET/GET_FIELD for some RCL packets.
Eric Anholt
1
-13
/
+16
2015-06-16
vc4: Make symbolic values for packet sizes.
Eric Anholt
1
-7
/
+5
2015-04-15
vc4: Don't try to use color load/stores to blit across format changes.
Eric Anholt
1
-0
/
+3
2015-04-15
vc4: Don't try to use color load/stores to do depth/stencil blits.
Eric Anholt
1
-0
/
+3
2015-04-13
vc4: Add a blitter path using just the render thread.
Eric Anholt
1
-0
/
+127
2015-04-13
vc4: Move the blit code to a separate file.
Eric Anholt
1
-0
/
+90