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path: root/src/gallium/drivers/vc4/vc4_blit.c
AgeCommit message (Expand)AuthorFilesLines
2018-03-22broadcom/vc4: add path to nir_builder.hJuan A. Suarez Romero1-1/+1
2018-03-09broadcom/vc4: Add an accelerated path to turn raster R8/RG88 into tiled.Eric Anholt1-0/+200
2018-02-23broadcom/vc4: Add support for YUV textures using unaccelerated blits.Eric Anholt1-0/+29
2017-07-25broadcom/vc4: Scissor blits performed using the rendering engine.Eric Anholt1-0/+9
2017-07-25broadcom/vc4: Prefer blit via rendering to the software fallback.Eric Anholt1-6/+8
2016-09-14vc4: Implement job shufflingEric Anholt1-14/+12
2016-09-14vc4: Handle resolve skipping at job submit time.Eric Anholt1-0/+1
2016-09-14vc4: Move the render job state into a separate structure.Eric Anholt1-20/+21
2016-09-14vc4: Always unref the current job surfaces at job reset time.Eric Anholt1-9/+4
2016-09-14vc4: Fix incorrect clearing of Z/stencil when cleared separately.Eric Anholt1-11/+16
2016-04-22vc4: Don't try to blit from MSAA surfaces with mismatched width to dst.Eric Anholt1-11/+14
2016-04-18vc4: Fix fbo-generatemipmap-formats for NPOT.Eric Anholt1-0/+20
2015-12-15vc4: Don't consider nr_samples==1 surfaces to be MSAA.Eric Anholt1-4/+6
2015-12-08vc4: Add support for drawing in MSAA.Eric Anholt1-11/+21
2015-12-08vc4: Allow RCL blits to the edge of the surface.Eric Anholt1-2/+8
2015-12-08vc4: Add disabled debug printf for describing blits.Eric Anholt1-0/+10
2015-12-08vc4: Fix check for tile RCL blits with mismatched y.Eric Anholt1-1/+1
2015-12-05vc4: Disable RCL blitting when scissors are enabled.Eric Anholt1-0/+3
2015-12-04vc4: Fix up tile alignment checks for blitting using just an RCL.Eric Anholt1-6/+22
2015-06-23vc4: Fix printfs for blit fallbacks.Eric Anholt1-3/+3
2015-06-17vc4: Move RCL generation into the kernel.Eric Anholt1-88/+19
2015-06-16vc4: Use VC4_SET/GET_FIELD for some RCL packets.Eric Anholt1-13/+16
2015-06-16vc4: Make symbolic values for packet sizes.Eric Anholt1-7/+5
2015-04-15vc4: Don't try to use color load/stores to blit across format changes.Eric Anholt1-0/+3
2015-04-15vc4: Don't try to use color load/stores to do depth/stencil blits.Eric Anholt1-0/+3
2015-04-13vc4: Add a blitter path using just the render thread.Eric Anholt1-0/+127
2015-04-13vc4: Move the blit code to a separate file.Eric Anholt1-0/+90