index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
gallium-no-rhw-position
master
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
vc4
/
Android.mk
Age
Commit message (
Expand
)
Author
Files
Lines
2019-02-14
drm-uapi: use local files, not system libdrm
Eric Engestrom
1
-1
/
+1
2017-08-15
broadcom/vc4: Build the vc4_tiling_lt_neon.c with -mfpu=neon on ARM.
Eric Anholt
1
-0
/
+4
2017-07-25
broadcom/vc4: Use the XML decoder for CL dumping.
Eric Anholt
1
-1
/
+4
2017-07-12
vc4: Switch back to using a local copy of vc4_drm.h.
Eric Anholt
1
-0
/
+2
2017-06-30
vc4: Introduce XML-based packet header generation like Intel's.
Eric Anholt
1
-1
/
+4
2017-06-29
Android: use symlinks for driver loading
Rob Herring
1
-0
/
+1
2017-05-11
Android: push driver build details to driver makefiles
Rob Herring
1
-0
/
+4
2017-05-02
vc4: Use a wrapper file to set VC4_BUILD_NEON instead of CFLAGS.
Eric Anholt
1
-2
/
+0
2017-01-31
vc4: Enable Neon on arm android builds
Rob Herring
1
-0
/
+2
2016-06-13
Android: move libdrm settings to top-level Android.common.mk
Rob Herring
1
-1
/
+0
2016-02-29
Android: fix build break from nir/glsl move to compiler/
Rob Herring
1
-2
/
+4
2015-06-15
vc4: Add support for building on Android.
Eric Anholt
1
-0
/
+37