index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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gallium
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drivers
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svga
Age
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Author
Files
Lines
2018-09-10
svga: enable MSAA for SM4_1 device
Brian Paul
3
-2
/
+5
2018-09-10
svga: add sample count to the surface_can_create interface
Charmaine Lee
2
-2
/
+6
2018-09-10
svga: implement support for GL_ARB_texture_query_lod
Brian Paul
2
-1
/
+27
2018-09-10
svga: Add support for arb_texture_gather
Neha Bhende
2
-1
/
+51
2018-09-10
svga: add support for interpolation at sample position
Brian Paul
1
-7
/
+21
2018-09-10
svga: clarify sys value -> input register mapping
Brian Paul
1
-0
/
+2
2018-09-10
svga: add support for FS sample mask output
Brian Paul
2
-2
/
+43
2018-09-10
svga: add support for sample id, sample position
Brian Paul
1
-2
/
+177
2018-09-10
svga: implement no-op svga_set_min_samples()
Brian Paul
1
-0
/
+12
2018-09-10
svga: add support for independent blend function per render target
Charmaine Lee
2
-18
/
+17
2018-09-10
svga: emit shader version as 4.0 or 4.1 depending on device support
Brian Paul
1
-2
/
+5
2018-09-10
svga: restructure nested if's in emit_src_register()
Brian Paul
1
-20
/
+22
2018-09-10
svga: sync VGPU10ShaderTokens.h with upstream changes
Brian Paul
1
-17
/
+35
2018-09-10
svga: add support for shadow cubemap array
Charmaine Lee
1
-2
/
+47
2018-09-10
svga: add support for rendering to cubemap array
Charmaine Lee
1
-0
/
+1
2018-09-10
svga: add support for TXL2 opcode
Charmaine Lee
1
-0
/
+46
2018-09-10
svga: add support for cubemap array
Charmaine Lee
4
-13
/
+38
2018-09-10
svga: add have_sm4_1 flag, helper function
Brian Paul
2
-0
/
+9
2018-09-07
gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
Marek Olšák
1
-0
/
+1
2018-09-06
gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsi
Marek Olšák
1
-0
/
+1
2018-09-06
gallium: split depth_clip into depth_clip_near & depth_clip_far
Marek Olšák
1
-1
/
+1
2018-09-05
svga: rename face to layer_face
Charmaine Lee
1
-22
/
+25
2018-09-05
svga: encode sample count in resource declarations
Brian Paul
4
-0
/
+6
2018-09-05
svga: sync with upstream changes to surface flags
Charmaine Lee
5
-6
/
+6
2018-09-05
svga: avoid try_blit() for some depth formats on non vgpu10.
Neha Bhende
1
-0
/
+13
2018-09-05
svga: convert dst format to linear when blending is enabled.
Neha Bhende
1
-1
/
+3
2018-09-05
svga: start using SVGA3dCmdIntraSurfaceCopy command for svga_blit.
Neha Bhende
1
-0
/
+112
2018-09-05
svga/winsys: Add cap2 support in winsys
Neha Bhende
2
-2
/
+23
2018-09-05
svga: Add SVGA3dCmdIntraSurfaceCopy command support in OpenGL driver
Neha Bhende
3
-0
/
+49
2018-09-05
svga: update device header files from upstream
Brian Paul
15
-196
/
+569
2018-09-04
gallium: Add a helper for implementing PIPE_CAP_* default values.
Eric Anholt
1
-3
/
+3
2018-08-29
svga: add missing switch cases for shadow textures
Brian Paul
2
-0
/
+5
2018-08-29
svga: fix vgpu9 sprite coordinate bug
Brian Paul
3
-7
/
+3
2018-08-29
svga: fix PIPE_TEXTURE_RECT/BUFFER const buffer issue
Brian Paul
3
-20
/
+16
2018-08-29
svga: minor improvements in svga_state_constants.c
Brian Paul
1
-17
/
+13
2018-08-24
gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
Kenneth Graunke
1
-0
/
+1
2018-08-23
gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
Marek Olšák
1
-0
/
+2
2018-08-23
gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
Marek Olšák
1
-0
/
+2
2018-08-16
svga: simplify Mesa version string
Eric Engestrom
1
-1
/
+1
2018-08-16
bin: always define MESA_GIT_SHA1 to make it directly usable in code
Eric Engestrom
1
-5
/
+1
2018-08-08
svga: use pipe_sampler_view::target in svga_set_sampler_views()
Brian Paul
1
-1
/
+1
2018-08-08
svga: use SVGA3D_RS_FILLMODE for vgpu9
Brian Paul
3
-26
/
+37
2018-08-08
svga: add TGSI_SEMANTIC_FACE switch case in svga_swtnl_update_vdecl()
Brian Paul
1
-0
/
+1
2018-07-31
gallium: add storage_sample_count parameter into is_format_supported
Marek Olšák
4
-0
/
+9
2018-07-31
gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
Marek Olšák
1
-0
/
+1
2018-07-27
svga: whitespace fixes in svga_tgsi_decl_sm30.c
Brian Paul
1
-88
/
+92
2018-06-20
gallium: add scalar isa shader cap
Christian Gmeiner
1
-0
/
+6
2018-06-14
gallium: add support for programmable sample locations
Rhys Perry
1
-0
/
+1
2018-05-29
gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
Marek Olšák
1
-0
/
+3
2018-05-16
svga: fix incompatible bind flags at buffer validation time
Charmaine Lee
1
-2
/
+7
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