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path: root/src/gallium/drivers/svga
AgeCommit message (Expand)AuthorFilesLines
2018-09-10svga: enable MSAA for SM4_1 deviceBrian Paul3-2/+5
2018-09-10svga: add sample count to the surface_can_create interfaceCharmaine Lee2-2/+6
2018-09-10svga: implement support for GL_ARB_texture_query_lodBrian Paul2-1/+27
2018-09-10svga: Add support for arb_texture_gatherNeha Bhende2-1/+51
2018-09-10svga: add support for interpolation at sample positionBrian Paul1-7/+21
2018-09-10svga: clarify sys value -> input register mappingBrian Paul1-0/+2
2018-09-10svga: add support for FS sample mask outputBrian Paul2-2/+43
2018-09-10svga: add support for sample id, sample positionBrian Paul1-2/+177
2018-09-10svga: implement no-op svga_set_min_samples()Brian Paul1-0/+12
2018-09-10svga: add support for independent blend function per render targetCharmaine Lee2-18/+17
2018-09-10svga: emit shader version as 4.0 or 4.1 depending on device supportBrian Paul1-2/+5
2018-09-10svga: restructure nested if's in emit_src_register()Brian Paul1-20/+22
2018-09-10svga: sync VGPU10ShaderTokens.h with upstream changesBrian Paul1-17/+35
2018-09-10svga: add support for shadow cubemap arrayCharmaine Lee1-2/+47
2018-09-10svga: add support for rendering to cubemap arrayCharmaine Lee1-0/+1
2018-09-10svga: add support for TXL2 opcodeCharmaine Lee1-0/+46
2018-09-10svga: add support for cubemap arrayCharmaine Lee4-13/+38
2018-09-10svga: add have_sm4_1 flag, helper functionBrian Paul2-0/+9
2018-09-07gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGETMarek Olšák1-0/+1
2018-09-06gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsiMarek Olšák1-0/+1
2018-09-06gallium: split depth_clip into depth_clip_near & depth_clip_farMarek Olšák1-1/+1
2018-09-05svga: rename face to layer_faceCharmaine Lee1-22/+25
2018-09-05svga: encode sample count in resource declarationsBrian Paul4-0/+6
2018-09-05svga: sync with upstream changes to surface flagsCharmaine Lee5-6/+6
2018-09-05svga: avoid try_blit() for some depth formats on non vgpu10.Neha Bhende1-0/+13
2018-09-05svga: convert dst format to linear when blending is enabled.Neha Bhende1-1/+3
2018-09-05svga: start using SVGA3dCmdIntraSurfaceCopy command for svga_blit.Neha Bhende1-0/+112
2018-09-05svga/winsys: Add cap2 support in winsysNeha Bhende2-2/+23
2018-09-05svga: Add SVGA3dCmdIntraSurfaceCopy command support in OpenGL driverNeha Bhende3-0/+49
2018-09-05svga: update device header files from upstreamBrian Paul15-196/+569
2018-09-04gallium: Add a helper for implementing PIPE_CAP_* default values.Eric Anholt1-3/+3
2018-08-29svga: add missing switch cases for shadow texturesBrian Paul2-0/+5
2018-08-29svga: fix vgpu9 sprite coordinate bugBrian Paul3-7/+3
2018-08-29svga: fix PIPE_TEXTURE_RECT/BUFFER const buffer issueBrian Paul3-20/+16
2018-08-29svga: minor improvements in svga_state_constants.cBrian Paul1-17/+13
2018-08-24gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.Kenneth Graunke1-0/+1
2018-08-23gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZEMarek Olšák1-0/+2
2018-08-23gallium: add PIPE_CAP_MAX_GS_INVOCATIONSMarek Olšák1-0/+2
2018-08-16svga: simplify Mesa version stringEric Engestrom1-1/+1
2018-08-16bin: always define MESA_GIT_SHA1 to make it directly usable in codeEric Engestrom1-5/+1
2018-08-08svga: use pipe_sampler_view::target in svga_set_sampler_views()Brian Paul1-1/+1
2018-08-08svga: use SVGA3D_RS_FILLMODE for vgpu9Brian Paul3-26/+37
2018-08-08svga: add TGSI_SEMANTIC_FACE switch case in svga_swtnl_update_vdecl()Brian Paul1-0/+1
2018-07-31gallium: add storage_sample_count parameter into is_format_supportedMarek Olšák4-0/+9
2018-07-31gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTSMarek Olšák1-0/+1
2018-07-27svga: whitespace fixes in svga_tgsi_decl_sm30.cBrian Paul1-88/+92
2018-06-20gallium: add scalar isa shader capChristian Gmeiner1-0/+6
2018-06-14gallium: add support for programmable sample locationsRhys Perry1-0/+1
2018-05-29gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITYMarek Olšák1-0/+3
2018-05-16svga: fix incompatible bind flags at buffer validation timeCharmaine Lee1-2/+7