index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
svga
/
svga_tgsi_vgpu10.c
Age
Commit message (
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Author
Files
Lines
2017-05-26
svga: document some incorrect VGPU10 shader translation issues
Brian Paul
1
-0
/
+9
2017-01-05
gallium: remove TGSI_OPCODE_SUB
Marek Olšák
1
-25
/
+0
2017-01-05
gallium: remove TGSI_OPCODE_ABS
Marek Olšák
1
-24
/
+0
2016-08-26
svga: s/INDEX_0D/INDEX_IMMEDIATE32/
Brian Paul
1
-1
/
+1
2016-08-26
svga: add guest statistic gathering interface
Charmaine Lee
1
-1
/
+4
2016-08-26
svga: fix indirect non-indexable temp access
Charmaine Lee
1
-2
/
+25
2016-06-23
Remove wrongly repeated words in comments
Giuseppe Bilotta
1
-1
/
+1
2016-04-25
svga: s/Elements/ARRAY_SIZE/
Brian Paul
1
-10
/
+10
2016-04-22
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Marek Olšák
1
-12
/
+12
2016-04-02
svga: check TXF instruction's target to determine MSAA
Brian Paul
1
-1
/
+1
2016-03-21
svga: use shader sampler view declarations
Brian Paul
1
-29
/
+49
2016-02-18
svga: allow non-contiguous VS input declarations
Brian Paul
1
-2
/
+2
2016-01-08
tgsi: add ureg support for image decls
Ilia Mirkin
1
-0
/
+2
2016-01-08
util/pstipple: allow fragment shader POSITION to be a system value
Marek Olšák
1
-1
/
+2
2016-01-06
svga: skip vertex attribute instruction with zero usage_mask
Charmaine Lee
1
-0
/
+5
2015-12-06
gallium/drivers: Sanitize NULL checks into canonical form
Edward O'Callaghan
1
-1
/
+1
2015-11-04
svga: implement 'white_fragments' option for VGPU10 fragment shaders
Brian Paul
1
-5
/
+30
2015-10-22
svga: detect constant color writes in fragment shaders
Brian Paul
1
-2
/
+37
2015-10-21
svga: fix clip plane regression after recent tgsi_scan change
Brian Paul
1
-2
/
+2
2015-10-16
svga: use new svga_new_shader_variant() function
Brian Paul
1
-1
/
+1
2015-09-02
svga: update driver for version 10 GPU interface
Brian Paul
1
-2
/
+2
2015-09-02
svga: add new svga_tgsi_vgpu10.c file
Brian Paul
1
-0
/
+6778