index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
svga
/
svga_tgsi.c
Age
Commit message (
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Author
Files
Lines
2018-02-15
svga: s/unsigned/enum pipe_shader_type/
Brian Paul
1
-1
/
+2
2017-09-08
svga: abort shader translation upon indirect indexing of temporaries
Charmaine Lee
1
-0
/
+6
2016-08-26
svga: add guest statistic gathering interface
Charmaine Lee
1
-3
/
+9
2016-03-29
svga: avoid freeing non-malloced memory
Brian Paul
1
-10
/
+2
2015-12-06
gallium/drivers: Sanitize NULL checks into canonical form
Edward O'Callaghan
1
-2
/
+2
2015-10-22
svga: detect constant color writes in fragment shaders
Brian Paul
1
-0
/
+7
2015-10-16
svga: use new svga_new_shader_variant() function
Brian Paul
1
-1
/
+1
2015-10-16
svga: pass context to svga_tgsi_vgpu9_translate()
Brian Paul
1
-1
/
+2
2015-09-02
svga: update driver for version 10 GPU interface
Brian Paul
1
-133
/
+12
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-1
/
+1
2014-02-03
svga: refactor some shader code
Brian Paul
1
-8
/
+0
2014-01-23
svga: rename shader_result -> variant
Brian Paul
1
-17
/
+17
2013-06-28
svga: pass svga_compile_key by reference instead of value
Brian Paul
1
-7
/
+7
2013-06-19
svga: reindent svga_tgsi.c
Brian Paul
1
-63
/
+65
2012-07-26
svga: initialize svga_compile_key to zeros to be safe
Brian Paul
1
-0
/
+4
2012-07-05
svga: emit some debug messages when shader compilation fails
Brian Paul
1
-4
/
+10
2012-05-25
svga: remove the special zero-stride vertex array code
Brian Paul
1
-1
/
+0
2012-02-23
svga: check that we don't exceed temp register limit
Brian Paul
1
-0
/
+4
2011-11-04
svga: fix varying var remapping for unused FS outputs
Brian Paul
1
-7
/
+20
2011-11-03
svga: implement generic variable index remapping
Brian Paul
1
-3
/
+89
2011-10-11
svga: remove support for shader model 2.0
Brian Paul
1
-5
/
+2
2011-09-23
svga: clean up return values and error codes
Brian Paul
1
-2
/
+0
2010-09-20
svga: Integer constant register file has a separate namespace.
Michal Krol
1
-1
/
+1
2010-01-03
svga: Use a shader id as low as possible.
José Fonseca
1
-0
/
+2
2009-11-27
svga: Re-add shader dumping.
José Fonseca
1
-0
/
+14
2009-11-27
svga: Use consistent file names for dumping facilities.
José Fonseca
1
-1
/
+1
2009-11-17
svga: Add svga driver
Jakob Bornecrantz
1
-0
/
+266