index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
svga
/
svga_state_tss.c
Age
Commit message (
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Author
Files
Lines
2018-01-29
svga: Check rasterization state object before checking poly_stipple_enable
Neha Bhende
1
-1
/
+1
2017-12-28
svga: whitespace, formatting fixes in svga_state_tss.c
Brian Paul
1
-34
/
+21
2017-06-30
svga: re-validate sampler view at draw time if needed
Charmaine Lee
1
-2
/
+12
2016-11-03
svga: add SVGA_NEW_FRAME_BUFFER to svga_hw_tss_binding state atom
Brian Paul
1
-0
/
+1
2016-08-29
svga: s/unsigned/enum pipe_shader_type/
Brian Paul
1
-3
/
+3
2016-04-25
svga: s/Elements/ARRAY_SIZE/
Brian Paul
1
-5
/
+5
2016-04-12
svga: Use STATIC_ASSERT whenever possible.
Jose Fonseca
1
-2
/
+2
2015-12-06
svga: Make use of ARRAY_SIZE macro
Edward O'Callaghan
1
-1
/
+1
2015-09-10
svga: remove useless MAX2() call
Brian Paul
1
-1
/
+1
2015-09-02
svga: update driver for version 10 GPU interface
Brian Paul
1
-106
/
+185
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-1
/
+1
2014-04-08
svga: replace sampler assertion with conditional
Brian Paul
1
-1
/
+1
2014-02-14
svga: update svga_winsys interface for GBS
Brian Paul
1
-0
/
+2
2013-08-26
svga: replace 0 with PIPE_OK in a few places
Brian Paul
1
-1
/
+1
2013-01-25
svga: use pipe_sampler_view_release() in svga_cleanup_tss_binding()
Brian Paul
1
-1
/
+1
2012-10-16
svga: silence some MSVC signed/unsigned comparison warnings
Brian Paul
1
-1
/
+1
2012-02-29
svga: fix max_lod clamping in update_tss_binding()
Brian Paul
1
-2
/
+2
2012-01-18
svga: fix min/max lod clamping
Brian Paul
1
-4
/
+6
2011-11-02
svga: Update state prototypes to return pipe_error.
José Fonseca
1
-3
/
+3
2011-10-31
svga: Fix potential buffer overflow in rs draw state.
José Fonseca
1
-0
/
+5
2011-04-12
svga: Rebind framebuffer and tss bindings strictly when necessary.
José Fonseca
1
-3
/
+8
2011-02-24
svga: Ensure rendertargets and textures are always rebound at every command b...
José Fonseca
1
-9
/
+69
2010-12-01
svga: Silence debug printf.
José Fonseca
1
-1
/
+0
2010-08-30
svga: Re-emit bound rendertargets and texture samplers at the beginning of ev...
José Fonseca
1
-3
/
+11
2010-08-22
svga: Do not shortcut NULL surface relocations with SVGA3D_INVALID_ID.
José Fonseca
1
-5
/
+8
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-5
/
+5
2010-02-19
gallium: WIP: Introduce sampler views.
Michal Krol
1
-10
/
+12
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
1
-1
/
+1
2010-01-21
svga: Remove unnecessary headers.
Vinson Lee
1
-2
/
+0
2009-11-17
svga: Add svga driver
Jakob Bornecrantz
1
-0
/
+279