index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
drivers
/
svga
/
svga_state_framebuffer.c
Age
Commit message (
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Author
Files
Lines
2017-10-03
svga: tweak pre-VGPU10 rasterization offsets
Brian Paul
1
-17
/
+7
2017-07-07
svga: adjust line subpixel position for HWv8
Brian Paul
1
-1
/
+1
2017-04-26
svga: Move rendertarget view related fields to hw_clear state
Charmaine Lee
1
-7
/
+7
2017-04-26
svga: Move setting the rendered_to flags to framebuffer emit time
Charmaine Lee
1
-2
/
+28
2017-04-07
svga: remove redundant surface propagation
Charmaine Lee
1
-0
/
+8
2017-04-07
svga: add a reset flag to svga_propagate_surface()
Charmaine Lee
1
-2
/
+4
2017-04-07
svga: add the has_backed_views flag
Charmaine Lee
1
-0
/
+6
2017-03-02
svga: fix crash regression since e027935a795
Brian Paul
1
-2
/
+2
2017-03-02
svga: s/unsigned/pipe_prim_type/
Brian Paul
1
-0
/
+3
2016-07-15
svga: avoid ubinding render targets that have already been unbound
Charmaine Lee
1
-1
/
+6
2016-07-08
svga: remove unused variable
Brian Paul
1
-1
/
+0
2016-07-08
svga: rebind using render target surfaces in hw draw state
Charmaine Lee
1
-6
/
+6
2016-07-05
svga: avoid emitting redundant DXSetRenderTargets command
Charmaine Lee
1
-18
/
+28
2015-12-06
gallium/drivers: Sanitize NULL checks into canonical form
Edward O'Callaghan
1
-1
/
+1
2015-09-02
svga: update driver for version 10 GPU interface
Brian Paul
1
-52
/
+288
2014-02-14
svga: adjust adjustment for point coordinates
Brian Paul
1
-1
/
+4
2014-01-23
svga: whitespace, formatting fixes in svga_state_framebuffer.c
Brian Paul
1
-31
/
+26
2013-11-11
svga: improve loops over color buffers
Brian Paul
1
-2
/
+5
2013-11-11
svga: document magic number of 8 render targets per batch
Brian Paul
1
-1
/
+13
2013-04-23
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
1
-1
/
+1
2012-10-16
svga: silence MSVC double/float assignment warnings
Brian Paul
1
-23
/
+23
2012-05-19
svga: return PIPE_OK instead of 0
Brian Paul
1
-3
/
+3
2012-05-15
svga: fix FBO / viewport bugs
Brian Paul
1
-7
/
+24
2012-01-12
svga: Fix user clip planes.
José Fonseca
1
-1
/
+1
2012-01-10
Squash-merge branch 'gallium-clip-state'
Marek Olšák
1
-1
/
+1
2011-11-02
svga: Update state prototypes to return pipe_error.
José Fonseca
1
-8
/
+12
2011-10-11
gallium: rename ZS stencil type to UINT (v2)
Dave Airlie
1
-2
/
+2
2011-04-27
svga: emit user-defined clip plane state
Brian Paul
1
-3
/
+20
2011-04-12
svga: Rebind framebuffer and tss bindings strictly when necessary.
José Fonseca
1
-3
/
+7
2011-04-07
svga: another tweak to adjust_x term (use -0.5)
Brian Paul
1
-1
/
+1
2011-03-24
svga: adjust triangle rasterization offset
Brian Paul
1
-1
/
+1
2011-02-24
svga: Ensure rendertargets and textures are always rebound at every command b...
José Fonseca
1
-0
/
+49
2010-08-30
svga: Re-emit bound rendertargets and texture samplers at the beginning of ev...
José Fonseca
1
-5
/
+10
2010-03-30
gallium: adapt all code to the renamed depth/stencil formats
Roland Scheidegger
1
-1
/
+1
2010-03-02
Merge branch 'gallium-format-cleanup'
José Fonseca
1
-1
/
+1
2010-03-02
svga: Rename pipe formats.
José Fonseca
1
-1
/
+1
2010-02-22
gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.
Michal Krol
1
-153
/
+132
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
1
-1
/
+1
2010-01-21
svga: Remove unnecessary headers.
Vinson Lee
1
-2
/
+0
2009-11-27
svga: flush our command buffer after the 8th distinct render target
Keith Whitwell
1
-0
/
+3
2009-11-17
svga: Add svga driver
Jakob Bornecrantz
1
-0
/
+455