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path: root/src/gallium/drivers/svga/svga_state_constants.c
AgeCommit message (Expand)AuthorFilesLines
2018-08-29svga: fix PIPE_TEXTURE_RECT/BUFFER const buffer issueBrian Paul1-2/+4
2018-08-29svga: minor improvements in svga_state_constants.cBrian Paul1-17/+13
2018-03-02svga: add SVGA_NEW_PRESCALE to the tracked dirty mask for gsCharmaine Lee1-1/+2
2017-07-17svga: add some const qualifiersBrian Paul1-3/+3
2017-06-27svga: pass tobind_flags to svga_buffer_handleCharmaine Lee1-2/+4
2017-04-07svga: remove pre-SVGA3D_HWVERSION_WS8_B1 codeBrian Paul1-71/+5
2016-09-17svga: reduce unmapping/remapping of the default constant bufferBrian Paul1-6/+20
2016-08-29svga: s/unsigned/enum pipe_shader_type/Brian Paul1-6/+6
2016-04-25svga: eliminiate unnecessary constant buffer updatesCharmaine Lee1-1/+1
2016-04-25svga: s/Elements/ARRAY_SIZE/Brian Paul1-1/+1
2016-03-21svga: optimize constant buffer uploadsCharmaine Lee1-1/+11
2016-03-21svga: add a few more resource updates HUD queryCharmaine Lee1-0/+9
2016-01-02u_upload_mgr: pass alignment to u_upload_alloc manuallyMarek Olšák1-1/+2
2015-12-06gallium/drivers: Sanitize NULL checks into canonical formEdward O'Callaghan1-4/+4
2015-10-19svga: fix incorrect round-down arithmeticBrian Paul1-1/+1
2015-10-07svga: round UBO constant buffer size up/down to multiple of 16 bytesBrian Paul1-0/+18
2015-09-03svga: update call to u_upload_alloc()Brian Paul1-3/+3
2015-09-02svga: update driver for version 10 GPU interfaceBrian Paul1-114/+474
2014-02-14svga: update constant buffer code for GBSBrian Paul1-60/+155
2014-01-23svga: rename shader_result -> variantBrian Paul1-12/+12
2013-06-28svga: use switch statement in svga_shader_type()Brian Paul1-5/+10
2012-08-16svga: move result->key expression after result != NULL checkBrian Paul1-1/+3
2012-08-16svga: fix result==NULL logic in emit_fs_consts()Brian Paul1-23/+25
2012-08-16svga: update comment (s/SVGA_NEW_VS_RESULT/SVGA_NEW_VS_PRESCALE/)Brian Paul1-1/+1
2012-08-16svga: rename svga_hw_vs_parameters -> svga_hw_vs_constantsBrian Paul1-2/+2
2012-05-25svga: remove the special zero-stride vertex array codeBrian Paul1-18/+0
2012-05-19svga: whitespace, comments, formatting clean-upsBrian Paul1-38/+31
2012-05-19svga: return PIPE_OK instead of 0Brian Paul1-1/+1
2011-10-31svga: Fix potential buffer overflow in rs draw state.José Fonseca1-6/+6
2011-09-23svga: remove emit_consts() offset parameterBrian Paul1-3/+7
2011-09-23svga: s/int/unsigned/ in svga_state_constants.cBrian Paul1-3/+7
2011-09-23svga: s/unit/shader/ and related clean-upsBrian Paul1-19/+23
2011-09-23svga: clean up return values and error codesBrian Paul1-25/+24
2011-09-23svga: check to avoid writing beyond end of constant bufferBrian Paul1-1/+23
2011-09-23svga: Coalesce multiple shader constants in a single command.José Fonseca1-4/+117
2011-02-28svga: add assertions in svga_shader_type()Brian Paul1-2/+5
2010-12-20gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák1-1/+1
2010-04-10Squashed commit of the following:Keith Whitwell1-6/+7
2010-02-19gallium: WIP: Introduce sampler views.Michal Krol1-1/+1
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca1-1/+1
2009-12-11Merge branch 'mesa_7_7_branch'Brian Paul1-1/+2
2009-12-11svga: Add a missing dependency from the prescale state.José Fonseca1-1/+2
2009-11-27svga: fix for not using texture width/height/depth arraysRoland Scheidegger1-2/+2
2009-11-17svga: Add svga driverJakob Bornecrantz1-0/+239