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path: root/src/gallium/drivers/svga/svga_shader.h
AgeCommit message (Expand)AuthorFilesLines
2020-06-05svga: Performance fixesNeha Bhende1-0/+3
2020-06-05svga: Add GL4.1(compatibility profile) support in svga driverNeha Bhende1-3/+165
2019-03-08svga: add svga shader type in the shader variantCharmaine Lee1-3/+4
2018-10-09svga: change svga_destroy_shader_variant() to return voidBrian Paul1-1/+1
2018-09-05svga: encode sample count in resource declarationsBrian Paul1-0/+1
2018-08-29svga: fix vgpu9 sprite coordinate bugBrian Paul1-2/+1
2017-12-26svga: fix shadow comparison failuresBrian Paul1-0/+5
2017-07-25svga: implement MSAA alpha_to_one featureBrian Paul1-0/+1
2017-07-22svga: fix unnormalized->normalized texture coordinate conversionNeha Bhende1-0/+1
2016-08-29svga: s/unsigned/enum pipe_shader_type/Brian Paul1-2/+3
2016-04-02svga: remove unused svga_compile_key::texture_msaa fieldBrian Paul1-1/+0
2016-03-21svga: use shader sampler view declarationsBrian Paul1-2/+1
2015-10-22svga: detect constant color writes in fragment shadersBrian Paul1-0/+3
2015-10-16svga: use new svga_new_shader_variant() functionBrian Paul1-0/+3
2015-09-02svga: update driver for version 10 GPU interfaceBrian Paul1-1/+277
2015-07-21gallium: replace INLINE with inlineIlia Mirkin1-1/+1
2014-05-31svga: added svga_shader_too_large() helperBrian Paul1-0/+21
2014-02-03svga: refactor some shader codeBrian Paul1-0/+44