index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
drivers
/
svga
/
svga_shader.c
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Commit message (
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Author
Files
Lines
2018-10-09
svga: change svga_destroy_shader_variant() to return void
Brian Paul
1
-3
/
+2
2018-09-10
svga: add format conversion for legacy formats
Charmaine Lee
1
-14
/
+76
2018-09-10
svga: fix 1-element cube map array issue
Brian Paul
1
-4
/
+8
2018-09-10
svga: simplify array test in svga_init_shader_key_common()
Brian Paul
1
-11
/
+10
2018-09-05
svga: encode sample count in resource declarations
Brian Paul
1
-0
/
+3
2018-01-29
svga: Adjust alpha for S3TC_DXT1_EXT RGB formats
Neha Bhende
1
-0
/
+4
2017-07-22
svga: fix unnormalized->normalized texture coordinate conversion
Neha Bhende
1
-0
/
+5
2017-07-12
svga: move comment, declaration in svga_init_shader_key_common()
Brian Paul
1
-6
/
+5
2017-07-03
svga: don't call svga_texture_device_format_has_alpha() for PIPE_BUFFER
Brian Paul
1
-1
/
+2
2017-07-03
svga: fix texture buffer object regression
Brian Paul
1
-9
/
+11
2017-06-07
svga: Always set the alpha value to 1 when sampling using an XRGB view
Thomas Hellstrom
1
-13
/
+30
2017-06-07
svga: Fix imported surface view creation
Thomas Hellstrom
1
-8
/
+5
2017-06-07
svga: Set alpha to 1 for non-alpha views
Thomas Hellstrom
1
-0
/
+18
2016-08-29
svga: s/unsigned/enum pipe_shader_type/
Brian Paul
1
-1
/
+2
2016-08-26
svga: add guest statistic gathering interface
Charmaine Lee
1
-3
/
+8
2016-07-15
svga: handle mismatched number of samplers, sampler views
Brian Paul
1
-5
/
+10
2016-04-25
svga: s/Elements/ARRAY_SIZE/
Brian Paul
1
-1
/
+1
2016-04-02
svga: remove unused svga_compile_key::texture_msaa field
Brian Paul
1
-1
/
+0
2016-03-21
svga: use shader sampler view declarations
Brian Paul
1
-9
/
+7
2015-10-16
svga: add new GALLIUM_HUD queries
Neha Bhende
1
-0
/
+3
2015-10-16
svga: use new svga_new_shader_variant() function
Brian Paul
1
-0
/
+7
2015-09-02
svga: update driver for version 10 GPU interface
Brian Paul
1
-39
/
+424
2014-07-03
svga: Don't unnecessarily reemit BindGBShader commands v2
Thomas Hellstrom
1
-1
/
+8
2014-02-14
svga: update shader code for GBS
Brian Paul
1
-1
/
+20
2014-02-03
svga: refactor some shader code
Brian Paul
1
-0
/
+101