index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
drivers
/
svga
/
svga_pipe_rasterizer.c
Age
Commit message (
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Author
Files
Lines
2018-09-10
svga: draw round points when msaa is enabled
Brian Paul
1
-13
/
+15
2018-09-06
gallium: split depth_clip into depth_clip_near & depth_clip_far
Marek Olšák
1
-1
/
+1
2018-08-08
svga: use SVGA3D_RS_FILLMODE for vgpu9
Brian Paul
1
-7
/
+7
2017-12-12
svga: trivial whitespace/formatting fixes in svga_pipe_rasterizer.c
Brian Paul
1
-9
/
+5
2017-04-07
svga: disable rasterization if rasterizer_discard is set or FS undefined
Charmaine Lee
1
-5
/
+12
2016-08-26
svga: add guest statistic gathering interface
Charmaine Lee
1
-0
/
+2
2016-08-16
svga: minor clean-ups in define_rasterizer_object()
Brian Paul
1
-5
/
+6
2016-07-08
svga: fix use of provoking vertex control
Brian Paul
1
-1
/
+4
2016-04-25
svga: whitespace and formatting fixes in svga_pipe_rasterizer.c
Brian Paul
1
-16
/
+13
2016-04-25
svga: separate HUD counters for state objects
Brian Paul
1
-2
/
+2
2016-04-07
svga: add some trivial null pointer checks
Brian Paul
1
-0
/
+3
2016-01-05
svga: fix test for SVGA_NEW_STIPPLE
Brian Paul
1
-4
/
+7
2015-12-07
svga: use the debug callback to report issues to the state tracker
Brian Paul
1
-0
/
+5
2015-10-16
svga: add new GALLIUM_HUD queries
Neha Bhende
1
-0
/
+3
2015-09-02
svga: update driver for version 10 GPU interface
Brian Paul
1
-18
/
+140
2013-12-11
svga: expose HW smooth/stipple/wide lines
Brian Paul
1
-7
/
+28
2013-10-11
svga: s/0/FALSE/
Brian Paul
1
-2
/
+2
2013-04-23
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
1
-1
/
+1
2012-03-07
svga: fix the rasterizer state resets
Zack Rusin
1
-2
/
+2
2011-09-23
svga: implement point sprite suppport
Brian Paul
1
-0
/
+1
2011-02-11
svga: remove old comment, remove extra whitespace
Brian Paul
1
-4
/
+0
2011-02-11
svga: Enable the draw pipeline for smooth lines.
José Fonseca
1
-0
/
+5
2011-02-11
svga: Don't use the draw pipeline for non-AA lines with a fractional width.
José Fonseca
1
-2
/
+1
2011-02-11
svga: Stippled lines can also be drawn with triangles.
José Fonseca
1
-1
/
+2
2011-01-25
svga: Add more swrast debuging
Jakob Bornecrantz
1
-4
/
+18
2010-12-16
svga: s/varient/variant/
Brian Paul
1
-1
/
+1
2010-05-14
gallium: more work on ccw flag removal
Keith Whitwell
1
-6
/
+6
2010-05-14
gallium: convert rasterizer state to use gl-style front/back concepts
Keith Whitwell
1
-21
/
+22
2010-04-19
gallium/draw: use correct rasterization state for wide/AA points/lines
Brian Paul
1
-1
/
+2
2010-02-09
Merge branch 'gallium-nopointsizeminmax'
Roland Scheidegger
1
-3
/
+2
2010-02-04
gallium: add point_quad_rasterization bit to rasterizer state
Roland Scheidegger
1
-0
/
+1
2010-02-03
gallium: clean up point sprite rasterizer state
Roland Scheidegger
1
-1
/
+1
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
1
-1
/
+1
2010-01-21
svga: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2010-01-12
gallium: remove point_size_min and point_size_max from rasterizer state
Roland Scheidegger
1
-2
/
+0
2009-11-17
svga: Add svga driver
Jakob Bornecrantz
1
-0
/
+250