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path: root/src/gallium/drivers/svga/svga_pipe_misc.c
AgeCommit message (Expand)AuthorFilesLines
2017-04-26svga: Move setting the rendered_to flags to framebuffer emit timeCharmaine Lee1-16/+0
2017-04-07svga: remove redundant surface propagationCharmaine Lee1-12/+0
2017-04-07svga: add a reset flag to svga_propagate_surface()Charmaine Lee1-1/+1
2016-08-26svga: minor whitespace, etc clean-ups in svga_pipe_misc.cBrian Paul1-26/+23
2016-08-26svga: simplify surface propagation code in svga_set_framebuffer_state()Brian Paul1-12/+4
2016-03-21svga: add svga_winsys_context::pipe_debug_callback pointerBrian Paul1-2/+5
2015-12-07svga: use the debug callback to report issues to the state trackerBrian Paul1-0/+17
2015-09-02svga: update driver for version 10 GPU interfaceBrian Paul1-13/+60
2014-02-14svga: track which textures are rendered toBrian Paul1-10/+29
2013-11-11svga: improve loops over color buffersBrian Paul1-2/+4
2013-05-25gallium: Add support for multiple viewportsZack Rusin1-8/+12
2012-10-16svga: silence some MSVC signed/unsigned comparison warningsBrian Paul1-1/+1
2012-10-11svga: don't use uninitialized framebuffer stateBrian Paul1-2/+4
2012-06-14svga: fix comment typoBrian Paul1-1/+1
2011-10-11gallium: rename ZS stencil type to UINT (v2)Dave Airlie1-2/+2
2011-02-18svga: Ensure pending drawing commands other surface operations are emitted be...José Fonseca1-1/+1
2010-04-10Squashed commit of the following:Keith Whitwell1-1/+1
2010-03-30gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger1-2/+2
2010-03-02svga: Rename pipe formats.José Fonseca1-2/+2
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca1-0/+2
2010-01-21svga: Remove unnecessary headers.Vinson Lee1-6/+0
2009-11-17svga: Add svga driverJakob Bornecrantz1-0/+187