index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
softpipe
/
sp_quad_pipe.c
Age
Commit message (
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Author
Files
Lines
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-2
/
+2
2011-07-21
softpipe: use the polygon stipple utility module
Brian Paul
1
-1
/
+1
2011-07-21
softpipe: implement fragment shader variants
Brian Paul
1
-3
/
+3
2011-07-21
softpipe: rename a function
Brian Paul
1
-7
/
+7
2010-10-13
softpipe: add support for shader stencil export capability
Dave Airlie
1
-1
/
+2
2010-04-19
softpipe: add option to do polygon stipple in softpipe vs. draw module
Brian Paul
1
-0
/
+5
2009-07-27
softpipe: move all depth/stencil/alpha pixel processing into one stage
Keith Whitwell
1
-40
/
+6
2009-07-24
softpipe: move all color-combine code into sp_quad_blend.c
Keith Whitwell
1
-12
/
+3
2009-07-24
softpipe: actually pass >1 quad from triangle routine
Keith Whitwell
1
-3
/
+3
2009-07-24
softpipe: expand quad pipeline to process >1 quad at a time
Keith Whitwell
1
-43
/
+45
2009-07-24
softpipe: rip out old mulithread support
Keith Whitwell
1
-31
/
+17
2009-05-16
gallium: remove occlusion_count flag from depth-stencil state
Keith Whitwell
1
-1
/
+1
2009-02-11
softpipe: rename sp_quad.[ch] -> sp_quad_pipe.[ch]
Brian
1
-0
/
+118