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path: root/src/gallium/drivers/r600/r600_pipe.h
AgeCommit message (Expand)AuthorFilesLines
2013-01-28r600g: fix segfault with old kernel9.1-branchpointJerome Glisse1-1/+1
2013-01-28r600g: add async for staging buffer upload v2Jerome Glisse1-0/+9
2013-01-28r600g: add multi ring support with dma as first second ring v4Jerome Glisse1-6/+34
2013-01-11r600g: texture buffer object + glsl 1.40 enable support (v2)Dave Airlie1-1/+9
2013-01-11r600g: uniform buffer object supportDave Airlie1-1/+1
2013-01-08r600g: implement buffer copying using CP DMA for R7xx, Evergreen, CaymanMarek Olšák1-2/+1
2013-01-07r600g/radeon/winsys: indentation cleanupJerome Glisse1-1/+1
2012-12-21r600g: don't suspend TIME_ELAPSED queries during flushingMarek Olšák1-12/+4
2012-12-20r600g: add cs tracing infrastructure for lockup pin pointingJerome Glisse1-0/+16
2012-12-20r600g: add htile support v16Jerome Glisse1-9/+17
2012-12-20r600g: add assertions to prevent creation of invalid surfacesMarek Olšák1-0/+16
2012-12-12r600g: suballocate memory for fetch shaders from a large bufferMarek Olšák1-0/+6
2012-12-12r600g: suballocate memory for the STRMOUT_BUFFER_FILLED_SIZE registerMarek Olšák1-0/+2
2012-12-12winsys/radeon: don't use BIND flags, add a flag for the cache bufmgr insteadMarek Olšák1-1/+1
2012-11-22r600g: fix ARB_map_buffer_alignment with unaligned offsets and staging buffersMarek Olšák1-0/+2
2012-11-10r600g: add initial cube map array support (v2)Dave Airlie1-1/+6
2012-11-09r600g: clarify const buffer numbering and handlingDave Airlie1-1/+7
2012-11-06r600g: add in-place DB decompression and texturing with DB tilingMarek Olšák1-0/+1
2012-10-31r600g: avoid shader needing too many gpr to lockup the gpu v2Jerome Glisse1-1/+1
2012-10-29r600g: implement texturing with 8x MSAA compressed surfaces for EvergreenMarek Olšák1-0/+21
2012-10-26r600g: split cayman common state out into a shared functionAlex Deucher1-0/+4
2012-10-16r600g: Fix build with --enable-openclTom Stellard1-0/+1
2012-10-15r600g: emit the border color only when it's neededMarek Olšák1-0/+1
2012-10-15r600g: cleanup create_sampler_state functionsMarek Olšák1-1/+1
2012-10-12r600g: move shader structures into r600_shader.hMarek Olšák1-22/+2
2012-10-11r600g: inline r600_translate_index_bufferMarek Olšák1-5/+0
2012-10-10r600g: move SQ_GPR_RESOURCE_MGMT_1 into new config_stateMarek Olšák1-1/+7
2012-10-10r600g: move DB_SHADER_CONTROL into db_misc_stateMarek Olšák1-3/+3
2012-10-10r600g: atomize depth-stencil-alpha stateMarek Olšák1-9/+4
2012-10-10r600g: atomize rasterizer stateMarek Olšák1-5/+5
2012-10-10r600g: sort variables in r600_contextMarek Olšák1-78/+66
2012-10-10r600g: atomize scissor stateMarek Olšák1-10/+9
2012-10-10r600g: atomize polygon offset stateMarek Olšák1-4/+10
2012-10-10r600g: atomize fetch shaderMarek Olšák1-17/+3
2012-10-10r600g: remove the dual_src_blend flag from the shader keyMarek Olšák1-1/+0
2012-10-10r600g: atomize blend stateMarek Olšák1-11/+30
2012-10-10r600g: inline r600_atom_dirtyMarek Olšák1-5/+0
2012-10-10r600g: remove the "atom" variable from r600_command_bufferMarek Olšák1-18/+26
2012-10-06r600g: don't modify pipe_resource in resource_copy_region, fixing race conditionMarek Olšák1-0/+14
2012-10-01r600g: Add evergreen_init_color_surface_rat() v2Tom Stellard1-0/+2
2012-09-30r600g: implement blitMarek Olšák1-2/+2
2012-09-30gallium/u_blitter: add gallium blit implementationMarek Olšák1-1/+1
2012-09-30gallium/u_blitter: add ability to disable and restore the render conditionMarek Olšák1-2/+0
2012-09-25r600g: Handle multiple kernels in the same program v2Tom Stellard1-0/+1
2012-09-22r600g: atomize framebuffer stateMarek Olšák1-7/+13
2012-09-22r600g: don't snoop context state while building shadersMarek Olšák1-2/+11
2012-09-13r600g: convert the remnants of VGT state into immediate register writes/atoms v4Marek Olšák1-5/+19
2012-09-13r600g: emit the primitive type and associated regs only if the type is changedMarek Olšák1-0/+3
2012-09-13r600g: add clip_misc_state for clip registers emitted in draw_vboMarek Olšák1-2/+11
2012-09-13r600g: atomize clip stateMarek Olšák1-3/+7