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path: root/src/gallium/drivers/nv50
AgeCommit message (Expand)AuthorFilesLines
2009-03-07nv50: simplify tesla object selectionBen Skeggs1-18/+8
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs6-1/+16
2009-03-07Fix nv50_screen_create()Victor Stinner1-17/+18
2009-03-04gallium: Unify reference counting.Michel Dänzer5-45/+27
2009-02-22nv50: delay uploads until transfer object is destroyedBen Skeggs1-13/+13
2009-02-20gallium: Improve makefiles for librariesJakob Bornecrantz1-10/+1
2009-02-20nv50: remove unused variableBen Skeggs1-1/+1
2009-02-20nv50: fix occlusion queriesBen Skeggs1-2/+3
2009-02-20nv50: rework for texture_transfer changesBen Skeggs8-157/+244
2009-02-07nouveau: Need to surface_copy() without a pipe context.Younes Manton3-5/+10
2009-02-05nv50: stop using nouveau_push.h, it's evilBen Skeggs6-71/+92
2009-02-05nv50: move 2d blit/fill code into pipe driverBen Skeggs3-7/+170
2009-02-04nouveau: get things building/running again after pipe_surface.buffer removalBen Skeggs1-0/+26
2009-02-04nouveau: link against libdrm_nouveau (installed with libdrm)Ben Skeggs2-6/+12
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin5-12/+15
2009-01-31gallium: initialize simple screen in driversZack Rusin1-0/+3
2009-01-30gallium: make p_winsys internalZack Rusin7-16/+16
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin6-15/+15
2009-01-27gallium: it's a reference value, not a reference numberZack Rusin1-1/+1
2009-01-27gallium: standardize api on the prefix "nr"Zack Rusin2-4/+4
2009-01-27gallium: standardize naming of masksZack Rusin1-4/+4
2009-01-27gallium: standardize on stride instead of pitch in the interfaceZack Rusin1-1/+1
2009-01-20gallium: Remove the standalone surfaces.José Fonseca1-7/+8
2009-01-13nv50: fix progs/tests/manytexBen Skeggs1-0/+2
2009-01-13nv50: get glxgears showing all 3 gears instead of 1!!Ben Skeggs1-0/+2
2009-01-13nv50: change some magic reg, makes more things workBen Skeggs1-1/+1
2009-01-13nv50: add DXTn formatsBen Skeggs3-1/+36
2009-01-13nv50: shadow mappingBen Skeggs2-1/+6
2009-01-13nv50: anisoBen Skeggs2-1/+22
2009-01-13nv50: occlusion queriesBen Skeggs2-13/+73
2009-01-13nv50: implement KIL enough for progs/fp/kil to workBen Skeggs1-0/+28
2009-01-12nv50: make rtt work againBen Skeggs1-1/+33
2009-01-12nv50: fix handling of depth texturesBen Skeggs2-7/+29
2009-01-12nv50: another typo..Ben Skeggs1-1/+1
2009-01-12nv50: fix assertion failureBen Skeggs1-2/+9
2009-01-12nv50: remove previous hack to manage tiled surfacesBen Skeggs2-33/+1
2009-01-12nv50: fix a typo and a thinkoBen Skeggs1-3/+4
2009-01-12nv50: enable npot texturesBen Skeggs1-1/+1
2009-01-12nv50: disable shader debugBen Skeggs1-1/+7
2009-01-12nv50: any cpu access to a texture is done on its backing imagesBen Skeggs3-7/+72
2009-01-12nv50: create buffers for each image that makes up a textureBen Skeggs2-13/+38
2009-01-08gallium: Replace uint64 by standard uint64_t.José Fonseca1-1/+1
2009-01-06nv50: fill image unit index in TEX varientsBen Skeggs1-2/+8
2009-01-06nv50: fix crash in nv50_program_destroyBen Skeggs1-2/+2
2009-01-06nv50: working towards 3D texturesBen Skeggs2-7/+40
2009-01-06nv50: slightly better miptree allocationBen Skeggs1-5/+6
2009-01-06nv50: add TXP to TEX case.. not correct, but anyway..Ben Skeggs1-0/+1
2009-01-06nv50: indentation for TEX is a little overenthusiasticBen Skeggs1-18/+23
2009-01-06nv50: ensure we actually get contiguous regs for TEX insn.Ben Skeggs1-17/+42
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs1-0/+2