index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
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committer
range
path:
root
/
src
/
gallium
/
drivers
/
nouveau
Age
Commit message (
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)
Author
Files
Lines
2014-09-27
nv50/ir: avoid deleting pseudo instructions too early
Ilia Mirkin
1
-1
/
+10
2014-09-17
nouveau: remove unneeded assert
Maarten Lankhorst
1
-1
/
+0
2014-09-17
nouveau: rework reference frame handling
Maarten Lankhorst
3
-4
/
+37
2014-09-17
nouveau: fix MPEG4 hw decoding
Maarten Lankhorst
1
-3
/
+3
2014-09-17
nouveau: re-allocate bo's on overflow
Maarten Lankhorst
4
-11
/
+87
2014-09-09
nv50/ir: avoid array overrun when checking for supported mods
Ilia Mirkin
2
-2
/
+2
2014-09-09
nvc0/ir: clarify recursion fix to finding first tex uses
Christoph Bumiller
1
-9
/
+7
2014-09-09
nv50/ir/util: fix BitSet issues
Christoph Bumiller
3
-3
/
+10
2014-09-02
nv50: attach the buffer bo to the miptree structures
Ilia Mirkin
1
-8
/
+5
2014-09-02
nv50: mt address may not be the underlying bo's start address
Ilia Mirkin
3
-12
/
+14
2014-09-02
nv50: set the miptree address when clearing bo's in vp2 init
Ilia Mirkin
1
-0
/
+2
2014-09-02
nv50/ir: avoid creating instructions that can't be emitted
Ilia Mirkin
1
-0
/
+4
2014-09-02
nvc0: don't make 1d staging textures linear
Ilia Mirkin
1
-1
/
+0
2014-09-02
nv50: zero out unbound samplers
Ilia Mirkin
1
-2
/
+5
2014-09-02
nvc0/ir: avoid infinite recursion when finding first uses of tex
Ilia Mirkin
1
-8
/
+28
2014-08-25
android: gallium/nouveau: fix include folders, link against libstlport
Emil Velikov
1
-4
/
+5
2014-07-30
nvc0: make sure that the local memory allocation is aligned to 0x10
Ilia Mirkin
1
-1
/
+1
2014-07-30
nv50: fix build failure on m68k due to invalid struct alignment assumptions
Thorsten Glaser
1
-0
/
+5
2014-07-10
nvc0/ir: use manual TXD when offsets are involved
Ilia Mirkin
1
-1
/
+2
2014-07-10
nvc0/ir: do quadops on the right texture coordinates for TXD
Ilia Mirkin
1
-2
/
+3
2014-07-10
nv50/ir: ignore bias for samplerCubeShadow on nv50
Ilia Mirkin
1
-0
/
+10
2014-07-10
nv50/ir: retrieve shadow compare from first arg
Ilia Mirkin
1
-1
/
+1
2014-07-03
nvc0: add a memory barrier when there are persistent UBOs
Ilia Mirkin
5
-4
/
+57
2014-07-03
nv50: do an explicit flush on draw when there are persistent buffers
Ilia Mirkin
3
-2
/
+50
2014-07-03
nv50: disable dedicated ubo upload method
Ilia Mirkin
1
-0
/
+7
2014-07-03
nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices
Tobias Klausmann
2
-2
/
+30
2014-06-23
nv30: hack to avoid errors on unexpected color/zeta combinations
Ilia Mirkin
1
-0
/
+17
2014-06-23
nv30: avoid dangling references to deleted contexts
Ilia Mirkin
1
-0
/
+3
2014-06-23
nv30: plug some memory leaks on screen destroy and shader compile
Ilia Mirkin
2
-0
/
+7
2014-06-23
nv50: make sure to mark first scissor dirty after blit
Ilia Mirkin
1
-0
/
+1
2014-06-23
gk110/ir: fix bfind emission
Ilia Mirkin
1
-1
/
+1
2014-06-23
gk110/ir: fix emitting constbuf file index
Ilia Mirkin
1
-2
/
+3
2014-06-23
gk110/ir: emit saturate flag on fadd when needed
Ilia Mirkin
1
-0
/
+1
2014-06-06
gk110/ir: fix slct emission
Ilia Mirkin
1
-1
/
+1
2014-06-06
gk110/ir: fix interp mode emission
Ilia Mirkin
1
-1
/
+2
2014-06-06
nvc0: don't bother trying to set up compute for gk110+
Ilia Mirkin
1
-3
/
+4
2014-06-06
gk110: add in forgotten code for gk110 isa
Ilia Mirkin
1
-0
/
+13
2014-06-06
gk110/ir: fix ISAD emission with register args
Ilia Mirkin
1
-1
/
+1
2014-06-06
gk110/ir: fix quadon opcode emission
Ilia Mirkin
1
-1
/
+1
2014-06-06
gk110/ir: emit texbar the same way that the blob does
Ilia Mirkin
1
-1
/
+1
2014-06-06
nv50/ir: clear subop when folding constant expressions
Tobias Klausmann
1
-0
/
+1
2014-05-30
nvc0: revert mistaken logic to collapse color outputs to the beginning
Ilia Mirkin
1
-9
/
+4
2014-05-29
nv50/ir/tgsi: optimize KIL
Christoph Bumiller
1
-0
/
+5
2014-05-29
nv50/ir: fix lowering of predicated instructions (without defs)
Christoph Bumiller
1
-1
/
+4
2014-05-29
nv50/ir/opt: fix constant folding with saturate modifier
Christoph Bumiller
1
-1
/
+3
2014-05-29
nv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
Christoph Bumiller
1
-1
/
+5
2014-05-29
nv50,nvc0: set constbufs dirty on pipe context switch
Christoph Bumiller
2
-0
/
+5
2014-05-29
nv50: setup scissors on clear_render_target/depth_stencil
Christoph Bumiller
1
-2
/
+18
2014-05-29
nv50,nvc0: always pull out bufctx on context destruction
Christoph Bumiller
2
-9
/
+7
2014-05-23
nv50,nvc0: fix 3d blits with mipmap levels
Ilia Mirkin
2
-11
/
+19
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