Age | Commit message (Expand) | Author | Files | Lines |
2014-09-17 | nouveau: rework reference frame handling | Maarten Lankhorst | 1 | -1/+0 |
2014-09-17 | nouveau: re-allocate bo's on overflow | Maarten Lankhorst | 2 | -9/+48 |
2014-09-02 | nvc0: don't make 1d staging textures linear | Ilia Mirkin | 1 | -1/+0 |
2014-07-30 | nvc0: make sure that the local memory allocation is aligned to 0x10 | Ilia Mirkin | 1 | -1/+1 |
2014-07-03 | nvc0: add a memory barrier when there are persistent UBOs | Ilia Mirkin | 5 | -4/+57 |
2014-06-06 | nvc0: don't bother trying to set up compute for gk110+ | Ilia Mirkin | 1 | -3/+4 |
2014-06-06 | gk110: add in forgotten code for gk110 isa | Ilia Mirkin | 1 | -0/+13 |
2014-05-30 | nvc0: revert mistaken logic to collapse color outputs to the beginning | Ilia Mirkin | 1 | -9/+4 |
2014-05-29 | nv50,nvc0: set constbufs dirty on pipe context switch | Christoph Bumiller | 1 | -0/+1 |
2014-05-29 | nv50,nvc0: always pull out bufctx on context destruction | Christoph Bumiller | 1 | -4/+5 |
2014-05-23 | nv50,nvc0: fix 3d blits with mipmap levels | Ilia Mirkin | 1 | -5/+9 |
2014-05-13 | nv50,nvc0: leave queries on during blit, turn them on for 2d engine | Ilia Mirkin | 3 | -3/+15 |
2014-05-02 | nouveau: add ARB_buffer_storage support | Ilia Mirkin | 3 | -1/+34 |
2014-05-02 | nvc0: treat non-linear 2DRect textures the same as 2D | Ilia Mirkin | 1 | -1/+1 |
2014-04-26 | nvc0/ir: add support for INVOCATIONID system value | Ilia Mirkin | 1 | -1/+0 |
2014-04-26 | nvc0: add support for PIPE_CAP_SAMPLE_SHADING | Ilia Mirkin | 8 | -11/+70 |
2014-04-26 | gallium: add basic support for ARB_sample_shading | Ilia Mirkin | 1 | -0/+1 |
2014-04-19 | nvc0: change logic for centering of eng2d blit when downsampling | Ilia Mirkin | 1 | -2/+2 |
2014-04-17 | nouveau/vdec: small fixes to h264 handling | Maarten Lankhorst | 1 | -2/+2 |
2014-04-10 | gallium: add a way to query min/max texture gather offsets | Ilia Mirkin | 1 | -0/+4 |
2014-04-07 | nvc0: add support for texture gather | Ilia Mirkin | 1 | -1/+2 |
2014-04-07 | nvc0: enable texture query lod | Ilia Mirkin | 1 | -1/+2 |
2014-04-07 | gallium: add support for LODQ opcodes. | Dave Airlie | 1 | -0/+1 |
2014-04-02 | mesa/soft/llvmpipe: add fake MSAA support | Dave Airlie | 1 | -0/+1 |
2014-03-18 | nvc0: Handle user mapped vertex buffer for edgeflag | Maarten Lankhorst | 1 | -2/+7 |
2014-03-14 | nvc0: minor cleanups in stream output handling | Emil Velikov | 1 | -4/+5 |
2014-03-07 | gallium: allow setting of the internal stream output offset | Zack Rusin | 1 | -3/+4 |
2014-03-09 | Revert nvc0 part of "nv50: adjust blit_3d handling of ms output textures" | Ilia Mirkin | 1 | -8/+4 |
2014-03-09 | nv50: adjust blit_3d handling of ms output textures | Ilia Mirkin | 1 | -4/+8 |
2014-03-09 | nouveau: fix fence waiting logic in screen destroy | Ilia Mirkin | 1 | -1/+8 |
2014-03-09 | nouveau: add valid range tracking to nouveau_buffer | Ilia Mirkin | 2 | -0/+6 |
2014-03-04 | nv50,nvc0: add 11f_11f_10f vertex support | Ilia Mirkin | 1 | -0/+1 |
2014-02-26 | nv30: remove nv30_context use from nvfx_*prog | Ilia Mirkin | 1 | -1/+1 |
2014-02-25 | gallium: the other drivers don't support ARB_buffer_storage | Marek Olšák | 1 | -0/+1 |
2014-02-25 | gallium: add texture gather support to gallium (v3) | Dave Airlie | 1 | -0/+2 |
2014-02-12 | nouveau: create only 1 shared screen between vdpau and opengl | Maarten Lankhorst | 1 | -0/+3 |
2014-02-11 | nv30,nvc0: only claim a single viewport | Ilia Mirkin | 1 | -0/+2 |
2014-02-09 | gallium: add geometry shader output limits | Grigori Goronzy | 1 | -0/+3 |
2014-02-07 | nvc0: handle TGSI_SEMANTIC_LAYER | Christoph Bumiller | 2 | -2/+2 |
2014-02-07 | nvc0: create the SW object | Christoph Bumiller | 2 | -0/+10 |
2014-02-04 | gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS | Marek Olšák | 1 | -2/+0 |
2014-01-27 | nv50, nvc0: update reported glsl version to 330 | Ilia Mirkin | 1 | -1/+1 |
2014-01-27 | nvc0: don't forget to also clear additional layers | Ilia Mirkin | 1 | -5/+27 |
2014-01-27 | nv50, nvc0: only clear out the buffers that we were asked to clear | Ilia Mirkin | 1 | -7/+12 |
2014-01-27 | nv50, nvc0: clear out RT on a null cbuf | Ilia Mirkin | 1 | -3/+25 |
2014-01-16 | nv50, nvc0: initialize ctx->sample_mask to ~0 | Ilia Mirkin | 1 | -0/+2 |
2013-12-09 | nvc0: make sure nvd7 gets NVC8_3D_CLASS as well | Ilia Mirkin | 1 | -1/+2 |
2013-12-06 | nvc0: fixup gk110 and up not being listed in various switch statements | Ben Skeggs | 3 | -5/+10 |
2013-12-03 | gallium: add support for AMD_vertex_shader_layer | Marek Olšák | 1 | -0/+2 |
2013-11-28 | gallium: new shader cap bit for the amount of sampler views | Roland Scheidegger | 1 | -4/+2 |