index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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gallium
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drivers
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nouveau
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nv30
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Commit message (
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Author
Files
Lines
2017-04-14
gallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
Nicolai Hähnle
1
-0
/
+1
2017-04-05
gallium: add PIPE_CAP_TGSI_BALLOT
Nicolai Hähnle
1
-0
/
+1
2017-04-05
gallium: add sparse buffer interface and capability
Nicolai Hähnle
1
-0
/
+1
2017-04-02
nv30: fp/rast may be null when validating fb/scissor due to clear
Ilia Mirkin
1
-5
/
+6
2017-03-31
gallium: Add a cap to check if the driver supports fill_rectangle
Lyude
1
-0
/
+1
2017-04-01
gallium: remove support for predicates from TGSI (v2)
Marek Olšák
1
-2
/
+0
2017-03-31
gallium: add PIPE_CAP_TGSI CLOCK
Nicolai Hähnle
1
-0
/
+1
2017-03-19
nv30: create uploader after pipe->screen is set
Ilia Mirkin
1
-6
/
+6
2017-03-15
gallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
Marek Olšák
1
-0
/
+1
2017-03-08
gallium: s/uint/enum pipe_render_cond_flag/ for set_render_condition()
Brian Paul
1
-1
/
+1
2017-03-08
gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()
Brian Paul
1
-1
/
+2
2017-03-08
gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()
Brian Paul
1
-1
/
+2
2017-02-25
gallium: remove PIPE_CAP_USER_INDEX_BUFFERS
Marek Olšák
1
-1
/
+0
2017-02-14
gallium: set pipe_context uploaders in drivers (v3)
Marek Olšák
1
-0
/
+11
2017-02-09
gallium: add separate PIPE_CAP_INT64_DIVMOD
Ilia Mirkin
1
-0
/
+1
2017-02-02
gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capability
Nicolai Hähnle
1
-2
/
+1
2017-01-27
gallium: Add integer 64 capability
Dave Airlie
1
-0
/
+1
2017-01-23
gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
Ilia Mirkin
1
-0
/
+1
2017-01-18
nouveau: remove always false argument in nouveau_fence_new()
Emil Velikov
1
-1
/
+1
2017-01-16
gallium: add PIPE_CAP_TGSI_FS_FBFETCH
Ilia Mirkin
1
-0
/
+1
2017-01-12
nouveau: take extra push space into account for pushbuf_space calls
Ilia Mirkin
2
-5
/
+5
2017-01-05
gallium: remove TGSI_OPCODE_SUB
Marek Olšák
2
-6
/
+0
2017-01-05
gallium: remove TGSI_OPCODE_ABS
Marek Olšák
2
-6
/
+0
2017-01-05
gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
Marek Olšák
1
-0
/
+1
2016-12-01
gallium: support for native fence fd's
Rob Clark
1
-0
/
+1
2016-11-30
gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTS
Nicolai Hähnle
1
-0
/
+1
2016-11-15
gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
Marek Olšák
1
-0
/
+2
2016-10-22
gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
Ilia Mirkin
1
-0
/
+1
2016-10-12
gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS
Nicolai Hähnle
1
-0
/
+1
2016-09-08
gallium: remove PIPE_BIND_TRANSFER_READ/WRITE
Marek Olšák
1
-4
/
+2
2016-08-31
nv30: set usage to staging so that the buffer is allocated in GART
Ilia Mirkin
1
-1
/
+2
2016-08-31
nv30: only bail on color/depth bpp mismatch when surfaces are swizzled
Ilia Mirkin
1
-2
/
+3
2016-08-29
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
1
-1
/
+1
2016-08-29
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
1
-1
/
+4
2016-08-23
gallium: add a cap to expose whether driver supports mixed color/zs bits
Ilia Mirkin
1
-0
/
+1
2016-08-10
gallium: add render_condition_enable param to clear_render_target/depth_stencil
Marek Olšák
1
-2
/
+4
2016-07-23
gallium: split transfer_inline_write into buffer and texture callbacks
Marek Olšák
2
-2
/
+2
2016-07-20
gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
Józef Kucia
1
-0
/
+1
2016-07-02
nv30: Fix "array subscript is below array bounds" compiler warning
Hans de Goede
1
-2
/
+1
2016-07-01
nv30: go back to not using viewport validate function for swtnl
Ilia Mirkin
2
-1
/
+16
2016-07-01
nv30: fix viewport clipping settings to be based on viewport, not rt
Ilia Mirkin
2
-17
/
+11
2016-06-25
gallium: Add a cap for offset_units_unscaled
Axel Davy
1
-0
/
+1
2016-06-20
gallium: make constant_buffer const
Rob Clark
1
-1
/
+1
2016-06-18
gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all drivers
Ilia Mirkin
1
-0
/
+1
2016-06-06
gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowed
Ilia Mirkin
1
-0
/
+1
2016-05-23
gallium: Add a pipe cap for whether primitive restart works for patches.
Kenneth Graunke
1
-0
/
+1
2016-05-22
nv30: don't assert when running out of registers
Ilia Mirkin
2
-3
/
+1
2016-05-22
nv30: reset the stencil mask when fast-clearing
Ilia Mirkin
1
-1
/
+6
2016-05-22
nv30,nv50: add PIPE_SHADER_CAP_PREFERRED_IR support
Ilia Mirkin
1
-4
/
+8
2016-05-14
gallium: Add a pipe cap for arb_cull_distance
Tobias Klausmann
1
-0
/
+1
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