index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
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log
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path:
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/
src
/
gallium
/
drivers
/
nouveau
/
nv30
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Commit message (
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Author
Files
Lines
2014-05-02
nouveau: add ARB_buffer_storage support
Ilia Mirkin
3
-1
/
+34
2014-04-26
gallium: add basic support for ARB_sample_shading
Ilia Mirkin
1
-0
/
+1
2014-04-25
gallium/util: use ui[4] instead of ui in union util_color
Roland Scheidegger
1
-1
/
+1
2014-04-10
gallium: add a way to query min/max texture gather offsets
Ilia Mirkin
1
-0
/
+2
2014-04-07
gallium: add support for LODQ opcodes.
Dave Airlie
1
-0
/
+1
2014-04-02
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
1
-0
/
+1
2014-03-09
nouveau: fix fence waiting logic in screen destroy
Ilia Mirkin
1
-4
/
+10
2014-02-26
nv30: remove nv30_context use from nvfx_*prog
Ilia Mirkin
8
-79
/
+82
2014-02-26
nv30: remove unused sprite flipping parameter
Ilia Mirkin
3
-5
/
+3
2014-02-26
nv30: remove unused render_mode and hw_pointsprite_control
Ilia Mirkin
2
-8
/
+3
2014-02-26
nv30: remove use_nv4x, it is identical to is_nv4x
Ilia Mirkin
4
-16
/
+14
2014-02-25
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
1
-0
/
+1
2014-02-25
gallium: add texture gather support to gallium (v3)
Dave Airlie
1
-0
/
+2
2014-02-12
nouveau: create only 1 shared screen between vdpau and opengl
Maarten Lankhorst
1
-0
/
+3
2014-02-11
nv30,nvc0: only claim a single viewport
Ilia Mirkin
1
-0
/
+2
2014-02-09
gallium: add geometry shader output limits
Grigori Goronzy
1
-0
/
+2
2014-02-08
nv30: report 8 maximum inputs
Ilia Mirkin
1
-1
/
+1
2014-02-04
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
1
-2
/
+0
2014-01-23
gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
1
-1
/
+0
2013-12-03
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
1
-0
/
+1
2013-11-28
gallium: new shader cap bit for the amount of sampler views
Roland Scheidegger
1
-0
/
+2
2013-10-26
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
1
-0
/
+1
2013-10-23
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
3
-4
/
+32
2013-10-03
nouveau: remove old bind_*_sampler_states() functions
Brian Paul
2
-2
/
+0
2013-10-03
nouveau: implement pipe_context::bind_sampler_states()
Brian Paul
4
-2
/
+27
2013-09-20
gallium: add flush_resource context function
Marek Olšák
3
-0
/
+11
2013-09-11
Move nv30, nv50 and nvc0 to nouveau.
Johannes Obermayr
32
-0
/
+13872